Bluetooth Multiplayer (Player to Player Modes)

Bluetooth Multiplayer modes will surely be a big hit for this game. Including the fact that more and more players are into this game. Player to Player modes such as Party system, Guild System, or PvP system will be an added arsenal of promotion for this game.

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I’ll prolly make a topic about it, because a lot of players are asking for it without searching if someone else already asked but…

No multiplayer mode, because it would take too much time to recode the game. And DQ don’t wanna spend months and months to redo the game only to add an online feature. And ofc, us, players, don’t want that too.

Yeah, it seems like it would take a massive rebalancing, as well as major recoding. If my hireling crits for 2 mil damage, and my PvP opponent has 60k HP… It seems everyone would be one-shotted… No thanks. There’s plenty of PvP games out there already.

It’s not really about balancing, it’s about the game code itself : it has been written just for offline purpose.
Now, if Steiger wanna “bring Online mode” to DQ, he should have to re-write the whole game (it’s not something that you add like an item ingame, you see?) :confused:
And while he would doing this re-coding, no more features and update, you get the problem? :confused:

being an offline rpg dungeon crawler game is the best feature of dq. And being offline is what made it this far and good. We just love it just the way it is…

This :arrow_right: [quote=“andrielley”]being an offline rpg dungeon crawler game is the best feature of dq. And being offline is what made it this far and good. We just love it just the way it is…[/quote]

paert f the reason i love dq is their almost no reasn for you have to be online wle you play (in fact alll the less due to ads, but i payed, so it doesnt matter to me).
Just quick question - ho’s it coded for offline play versus online – why would a lot of code have to change? Being a 15 year old progra mmer who just barely started c, i dont understand that; tanks in advanced.

well, pokemon back then was an offline game…
but it can cater pokemon trading and pokemon battle

but for pvp…
i don’t like it…
most common scenario would be…

warrior who has an uber reflect damage that can make you cry before you can kill him
a rouge who has insane veil + counter combo
a wizard who has insane damage that can one hit anyone

soooo, it’s a big no for me…

mmmhm? for the trading system…
i would like to have one in the future…
i want to share my spare legends on my friends and family whom i invited to play dungeon quest… :smile:
it’s quite a good game…

Appreciate your replies. Just maybe you can consider bluetooth party system. Where you together with your friends are allied via bluetooth connection. I play this game together with my friends, and we all love to suggest ATLEAST a bluetooth mode for Dungeon Quest. Thanks guys.

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I would really like some sort of interaction with other players as well, but DQs maps are a bit small to really be much fun with friends. Maybe a new mode like a survival arena for strictly multiplayer. Other than that I would be ok with just being able to trade.

+1 well said my friend :wink:

must be nice to have a hireling stlye bluetooth though, since both are dungeon crawling, makes harder bosses and better drops. but i dont want to cause any problems for the coding and such, maybe for dungeon quest2, one can dream. i love te game the way it is, it is a great game, probably the only one that is an offline game that isnt riddle with IAP freemium. keep up the good work developers/mods/testers, you too forum, stay classy

Needs a local multi player mode so it is offline and it has its own set of dungeons

please be bluetooth AND online :stuck_out_tongue:

Would any of you all ever enjoy a “couch co-op” mode? Where you could play with two people but only in the same room etc? (Not saying this is happening…just getting an idea of who would like it.)

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I would love this!!!

Evolution or Extinxtion

Ryim 99 Rogue
RyimScaith 81 Warrior
Rym 61 Wizard
Riym 58 Rogue

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I would love this!!!

Evolution or Extinxtion

Ryim 99 Rogue
RyimScaith 81 Warrior
Rym 61 Wizard
Riym 58 Rogue[/quote]

Same here!! Multiplayer hype!!! guiding the newbs more easier :stuck_out_tongue:

Absolutely. Both my brother and I are big fans of the game.

[quote=“newb_player”]well, pokemon back then was an offline game…
but it can cater pokemon trading and pokemon battle

but for pvp…
i don’t like it…
most common scenario would be…

warrior who has an uber reflect damage that can make you cry before you can kill him
a rouge who has insane veil + counter combo
a wizard who has insane damage that can one hit anyone

soooo, it’s a big no for me…

mmmhm? for the trading system…
i would like to have one in the future…
i want to share my spare legends on my friends and family whom i invited to play dungeon quest… :smile:
it’s quite a good game…[/quote]

I would agree with you bro the way the game is now is the way it should be. Trading is one thing i would give thumbs up for but pvp i will vote against it due to others having so much power and will not equal to the fun I’m having right now almost reaching max warrior. If pvp would be made i think some might play it but i would not do so.

[quote=“Pyrostorm”][quote=“newb_player”]well, pokemon back then was an offline game…
but it can cater pokemon trading and pokemon battle

but for pvp…
i don’t like it…
most common scenario would be…

warrior who has an uber reflect damage that can make you cry before you can kill him
a rouge who has insane veil + counter combo
a wizard who has insane damage that can one hit anyone

soooo, it’s a big no for me…

mmmhm? for the trading system…
i would like to have one in the future…
i want to share my spare legends on my friends and family whom i invited to play dungeon quest… :smile:
it’s quite a good game…[/quote]

I would agree with you bro the way the game is now is the way it should be. Trading is one thing i would give thumbs up for but pvp i will vote against it due to others having so much power and will not equal to the fun I’m having right now almost reaching max warrior. If pvp would be made i think some might play it but i would not do so.[/quote]
Why? Lots of games use matchmaking to pair characters of similar level, gear, or skill. Things could be done to keep it a level playing field. In fact the most fun in pvp I’ve ever had was low level pvp in WoW. Its definitely not fun getting steamrolled by guys way ahead of you, but its not really fun vice versa either. If it was fair, it could still be fun at any level.


I would like to thank the thinkers that think they thunk the thoughts they theorized.