Yes. It's not that good but it just works.
It's a hirling DPS farm build whilst main is purely farm build like fortune bringer. Hirling can have epiphany, Arcanist, Ascendant, possibly frozen/plagued, momentum, pathfinder, defiant, rage set, etc.
Crystal affix: 2x crystal luck although you can use luck nature as well and luck pet to save slot. 1x crit chance and some crit dmg as crystal affix . You can also add deadly strikes, dodge, some MP regen, etc. If you use attack speed build with epiphany bonus, that's also fine with attack speed crystal affix and possible attack speed on pet or nature.
For mythic: well you can use cosmic orb/Arc/bombard; any Mh mythic you like using; an offhand mythic like enigma for some builds or vanish or none depending on build; chest mythic such as ruptured, brutal, Exposed or some reflect mythic for reflect build; resource mythic is up to you but some you can use are: Energy, possibly Discordance, fury, Equivalence, maybe blood magic or alchemy.
Ring mythic is usually not added but some possible ones can be drought for more MS %+, hunter mythic if you haven't got hunter ascension but that's usually a separate piece to the main gear.
Head mythic can be harmony, the mythic that give speed boost if you summon minions and maybe serenity but usually not worth using.
Amulet mythic is usually sanctuary but you can also use empyrean or maybe mythics like redirect.
Epic affix usually thing like 5000 WD, 5000 ED , maybe hp , extra talent, luck, etc.
Legend affix: main ones important are wd% to the weapon you using whether offhand or main hand. Also as much ed% possible. Usually 3 100% ED . Also affix like frostbiting for major dmg (this is called elemncrit in ruby crystal menu and this changes to blight, blistering, celestial and high voltage if you change element).