Ignore Resist vs. Weaken & Effective Guide by Mid (as of Patch 2.5)

You are using DoT mechanics to test this right? As I stated, they work differently than Normal Attacks. So the bug is probably with DoT’s. You can see in my vid that Effective + Ignore Resist against a Fire Monster that has Greatly Resist Ice provided 125% DMG.

Ice Debuff deals no Damage over time. Only Poison and Fire do. Druidic only affects Poison DoT. The DMG in my vid is strictly from Charge.

Edit:
I chose Ice Element DoT since it is the only element that has neither damage nor damage amplification effects.

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Yes I did. But since you still don’t believe me, let’s do this right. Next video without sound, not alone here :stuck_out_tongue_winking_eye: okay the I did the following:

  • Change element to Arcane,
  • ignore all critical attacks,
  • 31 attacks with Ignore Resist - without Effective,
  • 32 attacks with Ignore Resist - with Effective.

Calculating the averages:

No difference at all.

I know that you don’t like to be wrong, but you are :slight_smile: Ignore Resist cancels out Effective. Noticeable as well because of the missing “Effective” word, it doesn’t appear (in your video neither).

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I don’t mind being wrong. Your results show something different from mine as seen in my vid. I clearly still do 1.25x my damage with ignore resist and effective in that vid. I’ll have to look into this in more detail. Thank you very much for your thorough investigation!

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Thank you! I really like your attitude, it is very nice to discuss with somebody who is actually interested in the details and does not wave his hand, leaving a one-liner saying “it’s like this” without testing or explaining.

I did watch your video a lot of times and I couldn’t find any damage modification that pushes the damage above the shown values. But then again, it is really easy to miss some damage modification in DQ… That is also the reason why I stripped my char completely for the tests.

I’m still convinced the damage increase in your video must be from something else since the word “Effective” does not appear on screen and my tests are congruent with Effective not working with Ignore Resist.

Maybe you could consider for further tests:

  • Switch damage to Arcane to have no elemental effect on the monster,
  • have a switch-out for your Effective Ring, and compare directly Effective/no Effective,
  • compare the average damage values, not the maximum damage.

Your tests rely on the assumption that the screen damage on your Stats page is also the damage you deal. What happens if you take off Effective, does the damage stay in range of the Stats page or does it go above also? Maybe try with a clean ring, and one with only Effective on it to be sure.

PS: Of course you are correct, Druidic should only affect Poison DoT :stuck_out_tongue_winking_eye:

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I like how you went and emptied all affixes to test. As you inspected, I have nothing to boost my DMG. The reason why I have so many defensive affixes is to survive that map as all monsters have +2 Enemy Affix to help find monsters that resist its own weakness.

The Power Stat is the very accurate. The only things that it doesn’t include are effects that depend on the enemy or dynamically changes like Equality, Mythics, and Adventure.

Also being wrong is part of the learning process. Thomas Edison was wrong 10 000 times before he got the light bulb right. I am human, I make mistakes and I learn. Learning makes me happy so I accept the mistakes will always that come from it.

Again, thank you very much for bringing this issue up! I noted this down and will come back to it when I get a chance.

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I’ve included this in SHTT, if that’s all right with you, @Midlumer.

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Sure, I’m pleased to hear that it’s that useful :slight_smile:

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So, who was right?
What’s the bug with Weaken and is the fix going to nerf it?
Can you update the OP with the final info?

Also, I don’t understand, some mods\devs behave like they’re testing the game too.
Aren’t they the same people who worked on the game originally? O_o

All of the DQMods are a part of the test crew for DQ but we’re mods as in moderators for the forums none of us work on the game in any official capacity so we have to test everything normally :smile:

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My tests back up my first post (modified it a bit, in clearer wording). Effective + crystal Weaken is a great combination that is better than Ignore Resist in all cases I can imagine. Essentially one should use 2x crystal Weaken, to eliminate the chance in Weaken and to push damage a lot further.
The bug with Weaken is that it still states a Chance. I think a fix will eliminate the Chance and make Weaken even better, since then it would be a simple resistance reduction.

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Basically the “cheap” option is Ignore Resist, but as you go maximizing the damage of your build you should go for 2x Weaken + Effective.

As I see it, the damage increase per slot is a lot better than with critical strikes, but I am still to write a full guide on damage maximization (when I find enough time).

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Ahh, I see. Thanks

this theory hasnt been explored thoroughly. when you equip effective mythic, you will never proc any elemental critical. as i was told that having effective with poison cloud will proc a poison cloud varying elements. but being the case, having effective will remove your ability to proc elemental critical. i dunno if its intended or a bug

Effective removing ability to elemental crit is definitely a bug. You should be able to elemental crit with effective mythic.

Also I don’t know but would effective or high weaken work on enemies immune to frozen, poison, etc. I know ignore resist works against them very well . Also even then, my high frozen dmg kills enemies immune easily and the general billions of dmg and crushing blow.

having 2x weaken obsidian affix will make it add up having 180% resist weaken in total. not the chance to cast. therefore having 180%weaken amplifies your damage no matter if its effective against the mob or not. having said that, i havent observed how it behaves towards mobs where my element would be effective. i’m guessing it will just be as effective regardless of resist

Well I don’t know exactly what you’re telling me here. I tested it thoroughly, and it is how I described it. So did you test that you don’t ECrit with Effective? Or do you just think you won’t ECrit?

i was told effective will proc elemental crit with a different element, or element prior to what will be effective to the mob. just spent an entire day building a set for this, and got disappointed. i’m talking about 50+obsidians, 200+rubies, amethysts and more. to no avail that it would be effective

Sorry to hear that, who told you this? Effective changes the element only upon damage calculation, I didn’t check it but I’m pretty sure that freeze/cloud/paralysis etc. work normally and only when the damage is applied it’ll be changed to another element.

Remember: Always test. There is a lot of false/contradicting info wandering around this forum - if you want to know if something works test it in small, on low floors.

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Yup. That’s a very good point. Making sure that everyone learns very well. Cronos creating that question thread was a good thing after all because like me and many people, he asked many questions before creating high quality builds. Always asking questions and finding out what’s right and wrong creates a very great player. Anyone can do it.

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