Pack Size and "Zombies"

I always roll 175+% pack size for harvesting gold…

This occasionally happens:

-Notice the absence of the HP bars above their heads.
-These “Zombies” are non-hostile objects which will follow the MC as long as he/she is within aggro range.
-They neither attack nor deal damage, but they have collision (especially annoying for non-AoE builds)
-Apparently they still drop their loot and gold despite being “Zombified”. Toasted with zombified Enslaver, there was a pet lingering around where the Enslaver was.

My device is not a flagship but it isn’t a throwaway device either. High or low graphics make no difference, so I suspect it is some sort of graphic bottleneck (I am no expert though :laughing:).

How to reproduce the “Zombies” bug:

-Gather hordes of monsters until the device lags to a crawl
-Kill the mobs you have collected
-Some of the horde will be “Zombies”

What I suggest as solutions or workaround:

-Do not render mobs beyond a specific population
-Spawn queue beyond a specific population
-…or maybe something else. I’m just making intuitive guesses lol

Same here. But sometimes these zombis attack and deal damage and not only follow me.

I uploaded a Video in Youtube : https://youtu.be/9r3nS51nibQ

Zombies at 2:17 and 2:58

[quote=“Darktransat”]Same here. But sometimes these zombis attack and deal damage and not only follow me.

I uploaded a Video in Youtube : https://youtu.be/9r3nS51nibQ

Zombies at 2:17 and 2:58[/quote]

That vid is a great complement to this bug report! Thanks for the effort of uploading it.

I hope this gets fixed soon