- Will Deadly Arts set reset Sanctuary mythic cooldown?
- If i have 1Hp (Glasscannon), but 100% dmg reduction (From Hyper Armor) will Sanctuary trigger only when i'm actualy resieving dmg, or even when the dmg reduced to 0.
I'm currently using 100% Hyper Armor from 4 Leg Items and Knight's Charge or Witherwind. Mostly i'm unkillable by any damage, but some times i got oneshot. I don't know, maybe it's cos of skill using delay (but skill cooldown is less than it's lenght), or maybe some DOT effect can still damage me through resist or it's a BUG (cos same happens with any other skills or attacks, even with 75% APS).
Anyway, i want be protected in this rare cases. My dessision is Sanctuary. 30 sec CD is ok, but to be sure, i want reduce this time as much as possible. So Deadly Arts came to mind.
I'll accept any other suggestions to prevent this dying (0-3 per floor). But "have more health" or changing it to mana not an option. I'm already using "Energy" and 100% Glass + 50% Barbarin + 100% push the limit. And focused only on dmg and invincibility, not mana or health. Also i'm on 2500k+ floor, so i'll die even with mill HP and good reduction.
I'm also have 0 Block and 0 Dodge. So, they r still can be used with Sanctuary, but i'll waste much more usefull affixes to rise them to 75 75 (or even 50 50) than for 1 that affects Sanctuary's cooldown.
Both Block and Dodge without Sanctuary won't provide me 100% cance to escape this 1 shot. I'll still die sometimes.