I’m used to certains games in which, once level 100, you can use a system called “rebirth”, which brings your character to lvl 1 but with the same amount of stats, then you can raise your level once more and get more stats
Alternatively we’re considering a new leveling mechanic ( that might use Hero Points ) that would give you options to improve your skills even further.
We’d like to give players more choice in how they build their character, even give you reason to create multiple characters to try out different playstyles.
It’s still up in the air, so let us know which sort of system you guys would prefer!
Rebirth system to get more “levels” > more “stat points” in strenght/health/mana
Hero Points would be spendable in a kind of “shop”, in which you could get more stats for the others stats like “movement speed” etc! making the game more diversifiated, everyone spending points and customing their own characters in the way they would like to!
I like the idea of a skill tree, as in adding different talents or abilities to your character. For example, while playing my warrior, even though I’m using Assault, I sometimes find myself wishing I could throw some mines/traps down in front of pursuing mobs, to inflict some damage on them before they reach me.
I also like the idea of being able to increase the level or strength of existing talents or abilities.
So either or a combination of both would be great.
How about rebirth gives you the ability to rebirth into one of the other 2 classes to create new set of talents and rebirth items can be made.
Example.
Wizard to warrior
Wizard to rogue
Wizard to Wizard
[quote=“illuriouz”]How about rebirth gives you the ability to rebirth into one of the other 2 classes to create new set of talents and rebirth items can be made.
Example.
Wizard to warrior
Wizard to rogue
Wizard to Wizard
And so on creating 9 more special char?[/quote]
New set of talents?
I don’t really understand what do you mean by “creating 9 more special char” but… Mythic items will already bring new “specials” skills
[quote=“Diieter”][quote=“illuriouz”]How about rebirth gives you the ability to rebirth into one of the other 2 classes to create new set of talents and rebirth items can be made.
Example.
Wizard to warrior
Wizard to rogue
Wizard to Wizard
And so on creating 9 more special char?[/quote]
New set of talents?
I don’t really understand what do you mean by “creating 9 more special char” but… Mythic items will already bring new “specials” skills [/quote]
Wizard to warrior = wizard pimary class with warrior as sub class
Wizard to wizard = High mage etc…
Warrior to Wizard = Warrior pimary class . Wizard sub class.
Its important who you choose at 1st birth and sub class as rebirth. That shapes your 2nd LIFE.
just being able to increases stats futher sound not that appealing to me.
What does it mean? you could get talents from both classes? I don’t think it could be possible because of a problem of design/ui etc on a smartphone (hard to explain in english, but I think it’s part of the things the staff doesn’t want to bring on a smartphone game, which would be problematic)
Also, with 1.6 you’re already gonna be able to use skills from the others classes with some crystal’s tricks