So I’ve got the DPS formula in my spreadsheet and I thought maybe I had it wrong, as I’ve seen that +WD is always something you want in PvE. I’m gonna use my own build as an example and try to break down my understanding and we’ll see where I’ve got things wrong.
If the DPS formula is ((Power Stat Bonus + BWD*(1+wd%)*(1+WIQ)+WD+)*1+ed%)+ed+)*aps
and BWD is Base Weapon Damage * (1+item level *.025)*max(1,item level/20)
Lets say I’m using a level 100 hammer with 25 quality and 200% WD%. Hammer has a base damage of 75 so the formula should be 75*(1+100*.25)max(1,100/20)->7526*5=9750
Lets also say that I have 300% ED% bonus on my gear
So now we can plug in 9750 to the DPS formula
If I understand the power stat bonus correctly, you get +25 per stat point, so a capped power stat of 104 gives a power stat bonus of 2600 which is directly added to bwd, so we start with 12350
Without the 5000 weapon damage it looks like:
12350*(1+200%)(1+25)+0)(1+300%)+01 (note that I’m using whirlwind so APS has no effect)
123503264*1=3853200
So now we take 3853200 and multiply by bonuses. Lets say we have 100% GlassCannon and 50% Barbarian just to keep it simple. We’d do 38532001+100%1+50%->385320021.5=11559600
Now lets do the same thing but remove 50% glasscannon and replace it with 5000 WD. Removing 50% barbarian would remove more DPS so this is a more conservative adjustment which should benefit the 5000 WD more than if we removed barbarian instead.
12350*(1+200%)(1+25)+5000)(1+300%)+01
(12350326+5000)41=3873200
38732001.5*1.5=8714700
So without +5000WD and an extra 50% glasscannon we get 11559600
With +5000WD and without the extra 50% glasscannon its 8714700
Is my math wrong somewhere?