It would be nice to be able to ‘unequip’ an item the character is wearing. sometimes I want to see what kind of practical and numerical effect a new item will have and it would be easier this way rather than finding a similar item, equipping, and calculating the differences
Our system is not setup well for this, however for now you can keep affix-less items of each slot for this purpose (you can strip all affixes with Quartz).
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