about frenzy’s APS and MS boost, is it a buff or do I need to have an existing ‘alive’ enemy to continuously have this bonus?
if it is not a buff, why not make it one?
“bleeding enemies gives a +% APS and MS buff for 6 seconds”
because going pack to pack but in between I have no consistent MS boost
also a good alternative for a movement skill like teleport, charge, blink, etc.