# Anyone remember the build compendium?

**URL:** <https://forums.dungeon-quest.com/t/anyone-remember-the-build-compendium/18035>\
**Category:** Gameplay\
**Created:** [August 20, 2017, 12:36am UTC](https://forums.dungeon-quest.com/t/anyone-remember-the-build-compendium/18035 "2017-08-20T00:36:33Z")\
**Posts on this page:** 1\
**Showing post:** 14

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**Author:** ![gamerthink](https://forums.dungeon-quest.com/user_avatar/forums.dungeon-quest.com/gamerthink/32/15311_2.png) [@gamerthink](https://forums.dungeon-quest.com/u/gamerthink)\
**Post date:** [August 28, 2017, 11:00am UTC](https://forums.dungeon-quest.com/t/anyone-remember-the-build-compendium/18035/14 "2017-08-28T11:00:47Z")

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Any chance my “ultra-dashing” build makes to the new compendium? 🙂

> [@(PVE) Most funny WIZARD 3.0 One-Punch build (with a question)](http://forums.dungeon-quest.com/t/most-funny-wizard-3-0-one-punch-build-with-a-question/18262):
>
> I’m still working on perfectioning items but the core is already there: 1x Epiphany 2x Crushing Flames 1x Scoundrel 1x Elements (on pet) 75% clearcast 75% dodge 45% block (now only 15) on an ORB (thus with teleport/shatter abilities) High attack speed High SPECIALIST/MIRRORCAST (to be improved) One MASTER mythstone for more procs Mythics: Enigma, Earthquake, Sanctuary Talents: wizardry, magnify, mastery Additional procs can be useful (stealth/earthshatter) STRATEGY: you just keep …

I need to know first, though, why I can’t one-shot rare+ enemies and if it’s possible to adjust the build in order to do that.

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