# Bugged or not? changes not in patch notes 2.1

**URL:** <https://forums.dungeon-quest.com/t/bugged-or-not-changes-not-in-patch-notes-2-1/6111>\
**Category:** Bug Reports\
**Created:** [February 22, 2016, 10:50am UTC](https://forums.dungeon-quest.com/t/bugged-or-not-changes-not-in-patch-notes-2-1/6111 "2016-02-22T10:50:20Z")\
**Posts on this page:** 1\
**Showing post:** 4

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**Author:** ![Refia](https://forums.dungeon-quest.com/user_avatar/forums.dungeon-quest.com/refia/32/559_2.png) [@Refia](https://forums.dungeon-quest.com/u/Refia)\
**Post date:** [February 22, 2016, 4:50pm UTC](https://forums.dungeon-quest.com/t/bugged-or-not-changes-not-in-patch-notes-2-1/6111/4 "2016-02-22T16:50:46Z")

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I understand. It’s not a bug.

> [@Patch 2.1 - Patch Notes](https://forums.dungeon-quest.com/t/patch-2-1-patch-notes/5996/1):
>
> Gameplay  
> Crystals and Mythstones drop rarity is now boost by current floor. Each 100 floors ( up to 500 ) boost the rarity of drops by 1

Once you get floor 100, you will get Angelite instead of Calcite. On floor 200 you will get Quartz instead of Calcite and so on. 🙂

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