So I was thinking about Cyclone and Whirlwind today and I’m wondering what the benefit of Cyclone is, especially for my build.
Whirlwind does 500% MH damage and gives a move speed bonus while active.
Cyclone only does 300% MH damage.
Whirlwind has a MP cost associated with it, however I’m sure most builds mitigate MP costs…in my case I use bloodmagic and HP Leech so cost doesn’t really effect me.
If Cyclone procs, obviously Whirlwind can’t be active because they can’t both be active at the same time.
Cyclone has the taunt feature associated with it, but it doesn’t seem to taunt enemies until the end so that isn’t super useful…and also, for me, I have taunt on my OH and a Taunt proc talent on my helm. The cyclone taunt doesn’t plant the totem in the ground to do extra damage either.
All in all, I’m not seeing the benefit of Cyclone. What am I missing? Maybe cyclone should be 600 or 800% MH damage?