Defensive stats for wizard in high floors


#1

I’m starting to find that going into floors 400+, it doesn’t matter how much hp/dodge I have, because I get oneshot anyways.

I’m currently using an equivalence+balance+harmony build with my defiant orb+adventurer+momentum set (with hp/mp leech on two crystal affixes and dodge on two more), but I’m still dying a lot more than I’d like.

How do people stay alive on high floors?

I’ve noticed some builds ignore defence altogether and go straight for CC effects + pure damage. Does that work, and if I do that how do I deal with projectiles?


#2

Just maneuver your way.


#3

that is the reason why i deleted my double ascended pseudo green garden wizard and started on warrior because of % 100 block may be achieved after a period of hard farming… yet wizard has no reliable source of protection aside from hyper armor which is not overprotective when you stop hitting


#4

Use Manashield.


#5

not only that, but every class can attajn decent survivability just by utilizing dodge and block… no special skills required.


#6

Yep. We know that in higher floor HP is irrelevant thus investing to dodge and blocks.