^This. At this point it sounds like our community likes the ideas of WoW hunters. Lol
Let me see how this sounds all put together…
Neutral NPC’s that spawn randomly on floors(sorry buddy but 5 per floor sounds too much), for this example lets say there can be a maximum of one per floor, spawning at a random location, but it only has a percentage chance to spawn.(effected by mp level)
You have an option to attempt to capture it.
If attempting to capture it you have a percentage chance to capture it based on luck and the neutral NPC’s level.
Once captured you get a chance to “examine” its ability(or abilities).
After examining its abilities you have the page for pets(added into the page for your player info maybe?) At which point you can toggle what you use it for.
Killing enemies while it is in use gains it experience and each level gains it 1 “training point” which you can use to raise its combat stats, helper stats, or bank slots depending upon its profession.
At levels 1-19 it has one form, 20-39 another with a new “accessory” slot, 40-59 two armour slots, 60-79 a final evolved form and three slots, and 80-99 a fourth slot, and at 100 becomes a legendary with a 5th slot and a chance to become a different “heightened” form for a period of time, giving boosted combat stats for that time.
Pet accessories would give stats much like that of player item stats, with the exception of course of having bonuses for inventory slots, as well as bonuses for the helper abilities.
Sound good? Yeah I certainly like it. Say, do you guys have a poll installed? I think were gonna need one.
Ok ok folks hold the applause. I have an announcement to make. Firstly, this would take months to build. Secondly, releasing it in parts sounds redundant. And lastly, I don’t think they(the developers) have the guts.
Prove me wrong?(please?)
Sorry guys I got carried away. But it does sound mighty good to me. Guess I missed my calling as a game dev?
Cheers folks. I’m out.
Edit: just noticed the post before mine. I was replying to the one prior to that, just took me a while. But hey I like his idea too. Lets add it in there…
On the pet screen you would see currently selected pet's stats and equipment, other pet slots, and the pet equipped to said slots if applicable.
Empty pet slots would have the option to buy pet slot, with a maximum of six pet slots.
When equipping a follower(max of four followers at a time), it will ask you if you wish for it to be active or inactive.
Active pets would be outlined in one color, inactive in another, and non-equipped in another.
Highlighting a pet would show its stats and equipment, with the option of changing accessories, removing accessories, and of course selling the pet and regaining its experience in gold.
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