Griffin's Smithery: Weapons

##Griffin’s Smithery: Weapons

Hello and welcome too this Griffin’s Smithery post on Weapons and Armour :grin: as always the Griffin’s Smithery posts are currently a WIP this post will be going over all of your primary and secondary skills and will eventually also go over some of the best uses for them

Update on Griffins Smithery posts Weapons, Armour, and Heroic Skills: My tablets currently in too get fixed up so for the last day I’ve been catching up on some much needed sleep but I am back too work now unfortunately I forgot too send my self the Wizards armour photos but I have the rest so until I get my tablet back the armour section will be missing the wizard stuff but the period my tablet is in for will allow be too get some fleshing out of topics done :smile:

Wizard:

Main Hand Weapons:

Gauntlet:

Blast:

Does a blast that hits in a short ranged directionalized attack it will hit all enemy’s caught in the attack for 150% main hand damage per hit

Twister:

Sends a twister in the direction you are facing that does 400% main hand damage per hit and pulls enemies around it comes in contact with

Staff:

Comet:

Fires a projectile that once hits a target or reaches it’s maximum range explodes in a small AOE that deals 100% mainhand damage

Meteor:

Summons a falling meteor that deals 750% mainhand damage upon impact too all of the enemy’s it hits and leaves a crater that will deal 25% damage per second for the next couple seconds

Sword:

Pierce:

Fires a piercing projectile that deals 100% main hand damage too any enemy it hits

CosmicOrb:

Fires a cosmic orb that travels slowly and pierces enemy’s while dealing damage super rapidly for 200% of your mainhand damage per hit

Wand:

Barrage:

Fires projectiles rapidly and they hit for 100% mainhand damage

Storm:

Summons a storm that deals 600% main hand damage and lasts for 5 seconds

Off Hand Weapons

Orb:

Teleport:

Causes an AOE explosion that deals 100% off hand damage where you stand and teleports you forward

Shatter:

Teleports you forward and causes a 500% off hand damage AOE explosion at the place where you land after teleporting

Skull:

SkullShield:

Summons 3 rotating skulls around the player character that auto target enemies and deal 100% offhand damage per hit. Each skull active reduces the damage you take by 10%. if you take enough burst damage it is possible for an enemy too kill the skulls which then can simply be re-summoned

Skulldraga:

Places a large skull turret on the ground where the player stands that fires 3 projectiles at once that deal 500% off hand damage per shot

Mana Shield:

ManaShield:

Summons a shield that makes it so that when you get hit it takes mana instead of HP for as long as the shield is active and reflects damage for 200% of your offhand this is the same type of reflect damage as the reflect damage affix however and is not capable of outputting too particularly large amounts of damage because of the way it ends up being calculated. most types of damage reduction do not function with this skill

TimeWarp:

Summons a field that slows down enemy projectiles and movement and increases the damage of player projectiles by 50% while you are inside of it

Tome:

Summon:

Summons a skeletal minion and buffs summoned minions move and attack speed by 50%. these minions deal 100% off hand damage when they attack

Command:

Summons a defensive minion, heals all summoned minions for 10% of their HP and and taunts enemies. this minion attacks for 100% off hand damage

Warrior:

Main Hand Weapons:

Axe:

Cleave:

Attacks in melee range in front of you that deals 100% main hand damage too all enemy’s hit and has a 30% chance of causing the bleed DOT

Whirlwind:

Spins around for 3 seconds dealing 500% main hand damage too enemies

Sword:

Flurry:

Slashes rapidly with a melee range attack that deals 100% main hand damage

ThrowSword:

Throws a sword that deals 800% main hand damage and pierces

Hammer:

Smash:

Smashes the ground in front of you within melee range and causes a 100% main hand damage shockwave

EarthShatter:

Causes the ground to explode in front of you 3 times dealing 800% main hand damage per time

Lance:

Charge:

Lunges forward dealing 100% main hand damage and knocking back all enemies you hit

KnightsCharge:

The character moves faster and rushes foreward dealing 500% mainhand damage per hit too enemies hit with its lance

Off Hand Weapons:

Shield:

Bash:

Bashes the enemies in front of you dealing 400% off hand damage with a 100% chance too deal considerable knockback this is super good for controlling your enemy in PvP

ShieldWall:

Reduces all damage by 40% and boosts reflect damage by 400% for 4 seconds this buff is additive and not multiplicative

Horn:

Sprint:

Buffs move speed by 50% this is multiplicative (note you gain more move speed from 1 affix of legendary move speed then from this with out an affix of moves speed) leaves a trail behind you that deals 150% off hand damage too enemies

Torrent:

Summons 3 whirling torrents that deal 300% offhand damage per hit and move around randomly

Hatchet:

Toss:

Throws 3 hatchets that deal 100% off hand damage and have a 30% chance too cause the bleed DOT effect

Scalp:

Summons 3 rotating hatchets around the place the player currently stands that deal 400% off hand damage ever half a second and have a 100% chance too cause the bleed DOT effect

Totem:

Fear:

Plants a totem in the ground where the player currently stands that damages enemies and fears them causing them too run away from the totem

Taunt:

Plants a totem in the ground where the player currently stands that damages enemies and taunts them causing them to be sucked towards the totem

Rogue:

Main Hand Weapons:

Bow:

GuidedShot:

Fires an arrow that deals 100% main hand damage, pierces through enemies and can redirect once

MultiShot:

Fires a large AOE that deals 1050% main hand damage

Chakram:

Boomerang:

the damage calcs on chakrams are weird will update with formulas later

WhirlingBlades:

the damage calcs on chakrams are weird will update with formulas later

Dagger:

QuickAttack:

a rapid melee range attack that deals 100% main hand damage and reduces the cooldown of your main hand secondary skill

BlinkStrike:

Auto targets an enemy too teleport too and deals 600% main hand damage

Flintlock:

Ricochet:

Fires projectiles that deal 100% main hand damage and will bounce off of walls up too 4 times losing 25% of their damage per bounce

ScatterShot:

Fires a blast off that causes a fairly sizable AOE, deals 700% main hand damage and blinds enemies

Off Hand Weapons:

Bomb:

Vault:

Leaps foreward and blinds all nearby enemies

SmokeBomb:

Casts a smokecloud that blinds enemies and deals 500% off hand damage the next attack that hits you has a 100% chance too be dodged

Trap:

LayTrap:

Places a trap in front of you that deals 175% off hand damage which links too other traps with an effect visually reminiscent of arc

Sentry:

Places 3 traps in front of you dealing 175% off hand damage

Mirror:

Swap:

Swaps places with the nearest enemy or mirror image if it was an enemy deals damage for 100% off hand damage if it was with a mirror image double your damage and add a chance too stun enemies

MirrorImage:

Summons a copy of the character that lasts for 5 seconds and uses all main hand skills that you do

Vial:

CoatWeapon:

Makes it so your next attack has a 100% chance too crit and elementally crit

Stealth:

Dodges all attacks for 1 second and removes all DOT’s from your character while you are stealthed your damage is decreased by 50%. This skill has an internal cooldown of 4 seconds

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