Yes. Now that I stopped changing equipment so often, I cannot reproduce this bug anymore.[/quote]
You can rule this out. I just managed to reproduce it without changing equipments by doing the below. The parts in are changed from the original post:
viewtopic.php?f=34&t=1741#p18001
[quote=“Unities”]I cannot find any thread mentionning if this issue has been addressed or not but I am still experiencing this bug as of IOS 8, DQ ver. 1.8 on an iPad2.
To shed some light onto this bug that ONLY happens on Cartographers, my hypothesis is that unlike the rest of the mob on the map, Cartographers are spawnned immediately at map generation (just like crates and shrines and also similar to crates is that you can kill it off map without seeing it using long rage projectiles like Pistols) instead of when the player gets near him. As the player marchs towards it, monsters and items are created and are in need of IOS resources causing the game to delete some data and remove old idle memory. I have experienced this bug A LOT and can reproduce it at almost a 100% rate:
- buy a map that has increased monster spawn.
- Explore everywhere But [leave the Cartographer alive while you do so.]
- profit (or lose to bug in this case)
This bug comes in 2 stages. A minor version is that he is still ingame, came move around, attack and be killed but cannot be locked on (auto lock on does not work, Hireling will not attack it and Guided Shot will not hunt it down) and will not have an HP bar or damage numbers when you hit it. The major version is when the unit disappears leaving only an empty sprite that does nothing.[/quote]