I though the point of eternal released is to replace easy get crystal on 1.7
And to me eternal are used for minimize crystal usage for newbie. so they dont really need to craft early.
this Soul set i introduce are for maximize crafting item for high end limit of crafting.
Crystal set (1 affix with ×2 epic stat affix)
Soul set can be (1 affix equal to ×2 epic stat affix and the rest with ×1.5)
Eternal set are still will be the most powerful with all affix are ×2 that regular epic/lagend affix)
N btw soul set are not easy to make i think. because first. we will need proper mod. get all those affix to max cap first withis will request extremely lot crystal. (old player have benafit here since they already have ALOT crystal)
Finding soul is not easy. let say u already max quality of 1 item (25). u will need to find 25 soul to increase max quality cap to 50. and will need another emerald to max it. for an old player. they can just skip crafting phrase… and just focus to finding soul to maximize their item. while a newbie will need to get an eternal first to save their crystal for crafting. then they need to find a proper base item for crafting. start crafting withis request ALOT of crystal through grinding. ALOT of time are needed for it… and after they done… they can start looking for soul to maximize their item… i think with extremely lot of tims spending on crafting… having stat affix equal to ×1.5 are worth it. while an eternal are just pop on the ground every 1 mythics boss killed. affix ×2 than regular. much stronger and not that hard to get.[/quote]
eternals were made to refocus attention on legends who were being ignored because of how easy it was to create a crystal weapon. it didn’t help that a certain achievement back then allowed crystals to be farmed easily.
it doesn’t matter if they are extremely prohibitive, it’s basically crystal weapons version 2. the point would be that adding another increment to refocus attention on crafting again is pretty much undoing the point in creating eternals in the first place.
another thing is that stat boosts they would probably give is essentially twice the capability of a crystal weapon and crystal weapons at this point in time are nearly OP enough on their own. heck, 50 dodge is extremely OP on a setting where 60 dodge is the max. what’s the point of an even more massive increment ? even assuming they nerf certain crystal values in the next update which i’m sure they will, this setup would just nullify that nerfing.
also why am i talking crystal affixes instead of inbetween affixes like legends or sets ? because it’s the highest craftable to date and in a game where prodigious farming is required, rewards for that would essentially higher than the current one.[/quote]
I heard next patch crystal affix will only have ×2 than epic. most of them will not just 1 slot full. like attack speed. add them and change 4 nature to haste. and we get 60 attack speed. like i said crystal affix will be not affected by Soul buff. it just make the rest affix … how and what affix should make. crystal affix are 1 focused affix. while soul item will make you think hundred time before you change them into soul item. its the whole item boost…
*anyway i have full set item eternal for wizard… they too op and become unbalance for each other. that why now i choose to crafting… crafting item can be more op with right and balance affix equiped