##Hello everyone and welcome to 2.3!##
Many amazing changes have been made this patch and this build is here to show off a few of them and just generally be extremely fun to play around with! now on to the build explanation and a gameplay video!
Where you can find the component legendarys:
Wand: WOO now this is the main new and cool component you can find the new Arcanist gear above floor 800 on mythic 3 difficulty for the purposes of this build we’re using a crystal eternal Arcanist wand snd yes RNGesus was really loving me that day
Side note: yes this item no longer exists in the fashion depicted here however the change from ele damage% to +weapon damage is a good one and will over all result in higher potential damage when optimised
Offhand: The berserkers chopper this item can be found above floor 400 on difficulties mythic 1 and higher
Robe: Literally any random robe this is important because legends buff the minimum rolls on gear but otherwise you can craft this one from scratch
Hat: An Apex of epiphany found above floor 600 on difficulties of epic and up
Ring: Cognition you will know this ring from such places where it is used as PvP, PvP and ummmm PvP but anyways this ring can be found above floor 400 on mythic 3 difficulty
Amulet: Masochists fetish this item can be found above floor 300 on mythic 1 difficulties and up
Now onto brief descriptions of what each affix does and why it was chosen
Arcanist: now this is what you all should be hyped for (actually you should be hyped for all of the new sets they’re all really awesome this patch) this set is insanely sweet remember how you all used to think arcane sucked well step aside poison and ice there’s a new damage ramping set in town and this one isn’t quite as powerful but is 307% more fun because it makes ascendant builds viable. Arcanist makes it so that when you cause a critical hit you apply the arcane debuff to enemies and every enemy with the arcane debuff on it boosts /all/ of your damage output by 4% per rank
Berserker: this set is there because with the extreme amount of attack speed this build has it is able to permanently keep enemies stunned with in the period it takes to kill them
Pathfinder: 60% dodge is important at high floors so pathfinder is there to make it boost damage as well as survivability
Epiphany: Fun this is here for the pure fun of having even more insane attack speed
Ascendant: Fun again! ascendant is one of the most fun affixes and with arcanist it gets a nice buff and becomes viable!
Cosmic power: A nice damage and MP boost!
Block and Dodge: survivability!
Attack speed: not like I could remove it but this is awesome because of the insane number of missiles that the build outputs!
Weaken: now here’s the interesting one! Weaken has been buffed massively! the cap for weaken is now 200% you can make your enemies have negative resists now!
Skilled: buffs barrage damage
Effective: with ascendant this always gives you the elemental advantage bonus when it comes to damage calcs!
50% weapon damage: this is fairly self explanatory
+4 extra attack chances: because this buff to zenith is awesome and more barrage!
+50 pierce chance: pierce from zenith has been fixed and buffed! 2 ranks of this give 100% pierce chance and it makes this build insanely fun
+2 all sets: because this is a requirement in all builds
+2 multi attack: more barrage!
Arcane damage: more damage!
Barbarian, push the limit and glass canon: damage!
+2 multi attack an insane amount of barrage
Elemental critical: it would be a shame to not capitalize on the ridiculousness of ascendant right?
Crit chance: the near 40% crit chance is more then enough to activate arcanist when ur firing 5-11 missiles from each barrage!
+10 barrage: another buffed affix! and again insane barrage is super fun
+10 amplify: more damage
250 MP on hit: to sustain the hellish barrage of missiles!
And that’s it for the build! I hope you all enjoy the 2.3 patch!