Yes, everything. Only use quartz for disposable gear
Correct
Hammers for biggest base damage. Try to start from stuff with “exclusive” red affixes, those things you cannot get with ruby. E.g. 100% weapon damage, 100% element damage, etc.
Mutiny, Insolence, Nadroji Robe = +300% of pure awesome elemental damage! Everything you smack gets 4x the pain!
High voltage is awesome, and you are correct that it works for any source of stun as long as the weapon element is Shock. Do note that it won’t work on things which cannot be stunned, namely those wormy Malum sh__s.
My Throwsword guy uses an Eternal Siege Weapon though. I’d still say situational, as there are only a select few eternal weapons which are awesome for DPS.
For affix slots though, I’d only consider removing damage affixes as a last resort. If given choices, I’d keep the weapon to be the last one to enchant with crystal affix.
Good to know… I never noticed. I never tried to do it because some of my gear has +Element Damage% and +Elemental Crit Damage, thus I’m restricted to stick with one element.
That is not a good reason to stick to one element. You should never use mono element unless you rely on both OH and MH equally for DMG. Why have 3x dmg using 2 high voltage when you can get 4x dmg with 1 highvoltage + 1 frostbite?
That is not a good reason to stick to one element. You should never use mono element unless you rely on both OH and MH equally for DMG. Why have 3x dmg using 2 high voltage when you can get 4x dmg with 1 highvoltage + 1 frostbite?[/quote]
Is this viable for warrior?
I guess with fustigate and icy touch.
Does freeze and stun have a cap?
And does high voltage / frostbiting also have a cap?
frostbiting and high voltage can be rolled with ruby right?
Do we have a list of legend affix that can’t be availed via ruby?
I saw some list
Weapon DMG%
ED%
Pickup Radius
Mythology
Stun Immune
Blind Immune
Fear Immune
All Skills
All Sets
All Talents
Credit to Rubik
Chance to Blind
Regeneration
Balance
DMG to elites
Specialist
Strength
Intelligence
Fortune
Credit to zzvilzz
max talent and skill is 40 right?
Is eternalized set worth it? I think Only a few items that are eternal is really good >.>
I think if you can’t craft items yet it’s really good but after you can make your gear it seems limited
Is nadroji set worth it?
Thinking of crafting a farm set. And not sure if I will add another farm set affix on what I am using. or just keep sets that increases damage
Currently using mythical and Crystalline
[quote=“emman23”]1) block crystal affix is on OH only?
[/quote]
yes
[quote]2) frostbiting and high voltage can be rolled with ruby right?
[/quote]
yes
[quote]3) Do we have a list of legend affix that can’t be availed via ruby?
[/quote]
Unfortunately, as of now, none… although with experience, you will be able to tell what affixes can and can’t be rolled with rubies
I hope some of the higher-ups enlightens everyone regarding everything about enchantments.
[quote]4) max talent and skill is 40 right?
[/quote]
yes
[quote]5) Is eternalized set worth it? I think Only a few items that are eternal is really good >.>
I think if you can’t craft items yet it’s really good but after you can make your gear it seems limited [/quote]
That conclusion is true, but when you are a collector, you nab everything that helps in obtaining rare pepes. Some of the most creative guys here can make a use of almost everything (me excluded )
It’s generally a good idea to keep nadrojis for future use. All of them are useful. I’ll say again that when you are a collector, you nab everything that helps in obtaining rare pepes
That’s the best investment you can do to step up your game, since most of the time you will farm for stuff anyway.
Just try to find a balance between damage and reward. People are discouraged to play in Mythic 3 when farming anyway
Nadroji is somewhat useful for finding more of those stuff with “Location Unknown” in them. Some of those are really awesome, like some pieces from the Defiant set.
For Effective affix, it’s bugged at the moment but it’s awesome when it works. It determines the weakness from the DEFAULT element, making it not work sometimes. E.g. You have a poison weapon equipped, you meet a Molten fury with Ice Immune. Your elemental weapon will change to Ice (Element/Elem Crit will not change), and the Ice Immunity will kick in, causing you to deal no damage. This situation happens rarely though, but when it does happen, it’s somewhat annoying. That’s why people tend to avoid Effective affix altogether.