# Vampires in DQ?

**URL:** <https://forums.dungeon-quest.com/t/vampires-in-dq/39251>\
**Category:** Feature Suggestions\
**Created:** [September 4, 2026, 9:51pm UTC](https://forums.dungeon-quest.com/t/vampires-in-dq/39251 "2026-09-04T21:51:14Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Golem](https://forums.dungeon-quest.com/user_avatar/forums.dungeon-quest.com/golem/32/29285_2.png) [@Golem](https://forums.dungeon-quest.com/u/Golem)\
**Post date:** [September 4, 2026, 9:51pm UTC](https://forums.dungeon-quest.com/t/vampires-in-dq/39251/1 "2026-09-04T21:51:14Z")

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Vampire: New Monster

Tier: Normal, Magic, and Rare

Spawn Rate: 1% chance for one Vampire to spawn on Campaign Maps (not sure if they are too powerful for Challenge Maps, especially higher floors). Rare Vampires spawn with Renfields to protect them, a random mix of melee rushers, teleporters, and ranged attackers. number of Vampires spawning is affected by Pack Size Map affix. maximum of 3 Vampires on any Map.

Attack: attacks once and then becomes transparent while Character Bleeds for 10 seconds. Vampires take 30% damage and have 5% regeneration while transparent. Vampire will not attack while Character is bleeding.

Damage: Bite attack does 25% of Normal, Magic, or Rare monster attack damage that also causes Bleed. not sure if the bite is Arcane DMG or same DMG as the Map they spawn on.

Health: Vampires are tough, their Health is comparable to Ogres.

Defense: Health Potion has a 30% chance to stop bleeding.
