By jaspering it to rogue and then applying amethyst crystals until you get deadly arts
XP farm build with the dankest of wizards [blightedswamp build] [pve] [wizard/warrior/rogue mythic 3 experience farming build]
Out of interest. Have you you updated this build lately/would you change something if you where to use it for ascending characters in the future?
I’ve got the nadroji pieces and the ring nailed down so far, including a piece with crit chance, one with crit dmg and one with deadly strike.
Just wondering before I proceed, wether its worth changing things up in your opinion?
Nope the build should work perfectly fine as is
Awesome. Thank you:)
One thing you could do it you want to update the build is replacing one of the set affixes with epiphany set affix (if you managed to farm the epiphany legends at floor 650+ on epic+ difficulty.
The set affixes you could remove are nadroji for the epiphany set affi if you don’t want nadroji and bonus.
The epiphany set affix at (5) increases the cap by 25%. This means the 200% EXP gain cap turns into 250%. To get that, you of course fill the 6 Quest mythstones in the empty sockets on every gear as well as 4× 15% EXP gain legend affixes from the Ruby Crystal. This will make a monumental difference in getting you to eternal 99 . For me, this made mythic 99 very easy and eternal 99 easier instead of hard. All you would have to do is farm floor 200 with the epiphany and 250% EXP gain and farm on pack size until you’ve done for any class.
Of course with epiphany, this means more damage too as caps for everything (except all sets) will be increased.
The boost in XP from the nadroji set bonus is larger then the 50% from the epiphany tested it when I first made the build
Why not both? Epiphany boost would have been a bit op actually back when 200% could turn to 1000% EXP gain through boost and shrine along with nadroji bonus and even without epiphany, still very powerful in high EXP gain. 200% to 500% EXP gain from shrine. What would 250% EXP gain turn into back then.
using both murders kill times and results in an overall reduction in XP gained per second because of the 5 extra farming affixes already tested it
Still struggling a bit to finish the build at the moment. Only have 4/6 pieces so far, with deadly arts on my pet, one deadly strike affix missing and and arcane on my offhand instead of defiant. Started ascending my wiz to get at least some of the ascension buffs for farming purposes just today though, AND I’m out of button row crystals, so it’ll have to do for now:)
Aiming for the original build initially anyway;)
Dunno if it’s just the rng gods, but the drop rate of this item is just non-existant over 3 chars and 7 ascensions so far O_o
Yes it is hard to find an Insolence. But they will drop. Kill lots of Epic+ nme.
I tried nadroji bonus without epiphany and I didn’t like it . I then tried epiphany only with more experience gain and for me, it made more difference. I did spend a lot of crystals though for magic enemies but I always do that as larimars come easily for me. Also, even without magic enemies on maps, getting to mythic 99 was a breeze and then eternal 99 did take a while but it is still way faster than when I did it without epiphany and just used nadroji bonus. Of course my build was slightly altered from yours as it aimed to finish floors fast as possible (2-3 mins hopping around with vault rogue advantages) whilst levelling as fast as possible which worked for me. It’s just my preference though and I already reached eternal 99. It does depend on the build too. Whilst I was exp farming with the build, I was also testing out the chairman discordance orb idea and planning whilst farming which was probably why I removed nadroji bonus. Nadroji bonus is still useful though if you don’t like spending larimars as I see it.
Still, thanks for this build as I couldn’t have made it as quick as I did without you.
And also, I managed to get 3 characters eternal 99 too which is cool.
Just looking for a bit of advice regarding the build.
I can see why insolence would be optimal for the build, but it just won’t drop for me, so this is what I’m, using at the moment:
It does the trick, stuff dies, I live(most of the time) explosion is nice vs packs, etc.
That said, I have neither deadly arts or defiant in the build as it is now, and I’m considering “wasting” an obsidian on this for the build:
Seems to me that druidic+blight would do more for the build than ascendant + explosion,
Astral talent at 20, combined with “ascendant(5)-buffs” are maybe not to be ignored.
(Happy new year all)
Actually, reading the description of Druidic again - I’m thinking it’s not worth it running it along with bloodmagic - also I have no HP regen inherently in the build.
Any thoughts are still welcome:)
Allrighty folks - a little background info about my approach to this build.
I play semi-casual. Sometimes not at all - sometimes 1-3 hours a day. Before trying this build I had no ascensions on my wizard, I’m now finishing off my 4th.
I saw this build by Griffin and decided to give it a spin. I liked the idea of being able to jasper the build to other classes, as I’m looking to ascend my other two characters at some point also.
The build, as it is right now, has subbed defiant for momentum, as I haven’t been able to reach Griffins original build competely.
I’m putting my points in the health stat only. Also I switched some stuff up, as my items rolled other stats than the recommended, which seemed to work:)
I felt that I needed the 10k HP epic affix, as survivability was kinda ‘meh’ initially. I were low on rubies and RNG LUCK, when trying to make this build, so I ended up with ignore resist, explosive, 10K hp, and crushing blow, instead of 1 x deadly strike (crystal affix), 2 x +% Poison DMG % (legend affix), and +% Move Speed.
I’m pretty sure I’m leaving it at that, as the dmg in the build seems fine for grinding lvl 180-240ish with no problems, and that’s all I need for exp farm.
I’ll explain a choice I made below (if you can still bother reading)
I started out using this orb offhand for the build hoping Insolence offhand would drop along the way:
Eventually I gave up, and looked at ‘Hellfire’ instead.
It gives me the on screen dps numbers 4,29M on orb, as you can see above, which is offcourse lower than the 4,40 from the orb, but the added blight makes a HUGE impact on how fast you clear everything. My clear speed has just increased 10-folds after that extra blight has been added. Based on that experience I’m presuming that the extra +%Poison DMG% I’m missing would do me a lot of good in the build aswell, but crushing blow and ignore resist is doing the trick for me as it is.
Also managed to attack ‘Vampiric’ set-affix to Hellfire - which gave me a huge HP boost.
Lets give this the TLDR treatment, as it is a long post:
- GIving up on ‘Insolence’ offhand - I recommend ‘Hellfire’ instead - drops loads of times.
- I want an easy way of grinding exp towards eternal ascend - should I try this build? = HELL YEAH.
Not gonna lie, I’m sure it’ll still feel like a hell of a grind, but it is SO much faster this way:)
Thnx for yet another tool in the box @Griffin
Less hp, but survivability seems a lot better and dmg seems hell of a lot better:
I get why sprint is good…but if you’re sprinting then you’re not laying down Orbs right? Or are you just saying that sprint allows faster map clears?