I was playing with my AI setting and I can’t seem to get my pirate build char to behave at all like I want him to.
I assume that the only way to see how the AI is behaving is doing a 2v2 match and watching how your toon acts???
I pretty much want him to stand still whenever the enemy is in range. I set the distance to run away on max, but he still charges in. Is it possible that he’s acting like that because I use some non-pirate talents (like Razored)? Anyway it seems like a setting for “don’t move when enemy is in range, only spam attack” would be pretty simple.
At the moment it really seems like the melee/close range AI is FAR better than the ranged.