Any fixes for this Rogue build?

I just finished making my new rogue build and this is how it looks like. If u got any fixes feel free to drop them. Also problem with this build is that its dodge rate is like 53% (ofc sanctuary helps but its still low imo). It was based on one of lvl2 gear builds for rogue i saw and it looked good so I made smt similar but woth lvl100 gear and crystal affixes. Also drop recomendations on what nature to use and what special skill (currently I use spears special skill (tbh it works fine for now cuz enemies dont have time to hit me) and Sentry for OH skill). My idea is to swap 250 mp on hit from OH weapon to dodge or elemental crit. Thanks for helping out!

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take Endow +50% DMG off off the MH and replace with Epic +100% WD% for better DMG.

+10% Dodge - All 3 Classes start with this.
+30% Dodge - one Crystal Dodge.
+20% Dodge - two Epic Dodge (one on Pet or switch with Epic MP on Hit).
+10% Dodge - 20 points in Dexterity.
= +70% Dodge.

Rogues also get some Dodge from putting points into Power Stat.
+1.5 Dodge for each Nature.
if you get to +75% Dodge with Power Stat, Natures could be 2 Death for some extra Crit Chance and 4 Strength for some extra Crit DMG.

Welcome to DQ Forums @KenKaneki !

+30% Elemental Critical is usually good enough.

thank you!!! ill try it as soon as my exams finish.