all Characters start with +10% Dodge, +10% Crit Chance, and +50% Crit Damage. Warriors with Shield OH also start with +10% Block.
the +50% Crit Damage isn’t calculated as part of the Crit Dmg Cap but is added to it for +400% total Crit Damage. the base +50% Crit Damage isn’t affected by Epiphany Set.
the calculation for Crit Damage cap with Epiphany (5) is
350 x 1.25 =
in Battle Arena -
(350 x 0.4 (PVP nerf)) + 50 = max crit damage in PVP.
with Epiphany (3) -
350 x 0.4 x 1.15 = improved crit damage cap.
this is a post where a player really wanted to know what was going on with crit damage.