[quote=“Rubik”][quote=“ramenlouka”]From most important to least important.
[ul]An up-gradable mine/base, whether it is up-gradable through a(n) item(s) or through gold or both. The mine, or base(multiple buildings) can give items/gold/crystals/mythstones/pets/exclusive items only obtainable through this content)whatevernewcontentwillbeintroduced(maybe +ing gear with plus stones). [color=#E66C2C] This is a hack and slack ARPG, not Clash of Clans.
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Fun game modes, survival, multiple bosses. They won’t go toward feats but may have their own rewards. [color=#E66C2C]New modes are always fun! [/color]
You can also add a training room, and a place where you can pay to pass floors up to around floor 250. So if I make a new char I can pay 10 million gold and skip the first 100 floors.
Increased imp speed. LIKE PLEASE! [color=#E66C2C] Very common request. [/color]
In game chat, from what I know this isn’t that hard to implement. [color=#E66C2C]Bad idea. For one, this is an offline game. For two, in game chat always devolves into childish crap almost immediately. If it wasn’t public, only for friends or something, then sure. [/color]
Last idea, this is not that great of an idea, but thought I’d say it anyway:
Another thing that can be added is an NPC(by npc I mean not real time) PVP building (maybe with rankings). I’d say only do this if you can prevent hackers from being completely on leaderboard, so this is a no.[/ul][/quote][/quote]
In my opinion:[ul]
All these features if implemented correctly would only benefit the game, it will make it appeal to more players and in turn, raise popularity & profit.
The chat could have guilds, (obviously the guilds would do nothing but allow people to view each others char and have guild chat, which is cool). So just add people, or put the cool people in guild, then let the childs be in world chat. SO that’s all for that chat idea, it’s just an extra feature to have you know… Have you played tukken anti-idle rpg, it’s a great bad game with over 100 very poor features and combined it’s actually really fun. This also applys to the base idea.
Base - not like clash of clans, we aren’t placing troops and paying $1000 to win, not attack-able, however that would be a good idea… (go look at epic quest for mighty loot to see what I mean). More importantly though, just a way where when you can’t play for a week due to school, you may come back and have some items. I really think a mine/base is a great idea. Just wanted to give it out.
Got more ideas - An up-gradable cave for a game mode where you fight mobs/bosses in it. Obviously the dev will choose how this works, whether it may reach new item find limits, new type of bosses etc…[/ul]
[quote=“JesteR”][quote=“Rubik”][quote=“ramenlouka”]From most important to least important.
[color=#E66C2C]in game chat always devolves into childish crap almost immediately.[/color]
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I’m sorry, I will try to behave in the future
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Hahaha, funny guy.