Help me optimizing, I'm new here

take Explosive off of the Flintlock and put +5000 Weapon damage.

Nadroji, Crystalline, Eternalized, and Mythical Sets only work on the Main Character, not the Hireling.

Coat Weapon only affects one attack at a time. Veil Talent increases how long it lasts when you have Stealth Skill activated. might be better to get a different OH and put a Legend +30% Elemental Critical on your Rogue somewhere. this should fix your Rogues Crushing Flames problem.

for most players, +90% Weaken is enough. I usually go with +120% Weaken myself.

put at least one more Weaken on your Wizard for +60%, until you have a chance to put a Crystal +90% Weaken on him.

Put an Epic +100% Weapon Damage on the Skull.

on your Ring and Robe, change the +5000 Fire to +20% Fire.

maybe change Wizard Element to Ice. with Amplify Talent and Rogue hitting everything with Fire, enemies will have 2 Element DoT’s on them (Ice and Fire) meaning you double the damage done by Amplify.

Bloodbath Talent on Shibe Pet is a Warrior Talent. Talents on Pets only work for the Class they are from. you could change it to the second Weaken you need.

  1. Weaken at +90% to +120% is usually good enough. getting it to +200% will give you a ton of damage, but will cost you a minimum of 3 spaces (2 Crystal Weaken and 1 Epic Weaken). a fast attack skill usually only needs +30% Crushing Blow, while a slow attack skill might want +40% to +60%.
    if you ever use Ignore Resist, it will cancel out Weaken and Effective Mythic. the good thing about it is you don’t worry about enemies being Immune to your Elements or Greatly Resisting your Elements.

  2. Farming Sets (mentioned above) don’t work on Hirelings. there can only be one Storm active at a time. it might be better to use Twister or Orb Skill since you have Discordance on the Wizard. Skilled Mythic will only work on Pierce Skill (MH Primary Skill), so use Twister to taunt enemies together and then hit them with some Pierce.

  3. consider improving your damage for both Characters. also, max Dodge to +60% to +75% and put Block +45% on the Wizard. using Smokebomb on Rogue will help a lot (when using Smokebomb, the next attack that hits the Rouge is automatically Dodged, plus it blinds any enemies in its AoE). you also might want to think about farming on a lower floor, 300 - 500, until you improve your Characters to survive on higher floors.

  4. get Luck to +300% on both Characters (as shown on Stat Page. total of Luck Nature, affixes, and Fortune Skill). on Difficulty Mythic 3 the Luck Cap is +650% (M3 gives +350% Luck). Luck is averaged between the Main & Hireling.

  5. on higher floors, it might be taking you so long to kill monsters that they become immune to your Elemental Crits (usually after 5-6 Elemental Crits). this can happen if your attack damage/DPS is really low compared to how much Health your enemies have. Effective Mythic only causes all of your attacks to do +25% damage to all enemies, lowered by Greatly Resist Element enemy affix, and I think it gets Blocked by Immune to Element (if it’s the right Element).

here is a post on how Weaken, Effective Mythic, and Ignore Resist work. although Weaken is way better, sometimes using Effective Mythic with it can help, if you have the room on your build. and some builds do well using Ignore Resist instead of Weaken and/or Effective Mythic. Effective Mythic kind of sucks if not using Weaken.

it’s only a little bit, but I hope this helps some.

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