Idk if i shud be doing this but i need your opinion. What shud i do with my pvp build? Things i need to work and not, add/remove.
I am enjoying my battle arena by just jumping around while spamming my OH Special ‘Scalp’. So yeah, any suggestion, opinions, or just anything will be very much appreciated. I am stuck on 1600 HAHAH huhu
bonus requirements are lowered in PVP. for Set requirements, 2 Sets is 1 in PVP, and 3 Sets is 2.
with Bloodmagic, I guess you put all Stat Points in either Health or Mana, so I would change +200% WD to +5000 Weapon Dmg, and change the Endow to +5000 Poison.
it looks like Endow has been changed from +50% WD to +50% Dmg to Weapons Base Damage. in PVP that is 50 x 0.3 = +15%.
Chakram Base Damage is 60. at level 20 -
60 x (1 + (20 x 0.25)) x max (1, 20/20) =
60 x (1 + 5) x max (1, 1) =
60 x 6 x 1 =
360 x 1.15 (Endow +15% for PVP) =
(414 + 375 (from Power Stat)) x (1.25 (max Item Quality)) x (1.5 (Legend WD% in PVP, I think, may be a little lower)) =
789 x 1.25 x 1.5 =
1479.375.
with +5000 WD and no +200% WD -
(789 x 1.25) + 1040 (WD+ in PVP) =
2026.25.
since Scalp is OH, make the +5000 WD +5000 Poison instead. this way you get better damage for both OH & MH.
basically the Endow is only giving you +54 Dmg before the +50% Legend WD. if you go to +5k Poison & 5k Weapon Dmg the 2026.25 would be around 3020 instead, so about double the Endow and Legend +200% for MH Dmg, and that doesn’t count the +4000% Poison you have on the other Items. the WD+ wont help your OH Scalp, but the +5000 Poison will.
when you get the crystals, max out any affixes that aren’t maxed.