I badly need help

What is your point on this?
Sure, your build is viable at 300+ floors but how about 400+, 500+, and the next one and the next?
Your build needs to adapt as you progress between floors for your build to be viable as possible and it seems like yours cant handle even some worms or ogre…
Do your research, brainstorm, compare your builds with other hiking builds that can go x,000+ floors…

1 Like

Well I been reaserching something and I like the build thay chronos had done but im having a hard time doing so and im still wondering if its do-able as twisters rather than orbs

Try to talk to the author of the build, in this case Chronos. Ask politely for some pointers like which gears to hunt, which cs/ms to farm, etc.
The only thing that is making the build so hard to mimic is the authors devotion to time, effort, luck and resources they spent just to craft their own perfect build.

I guess so. But I dont know if he still active in the forums anymore

Tag me the build and Ill try to do my best to help you

Here’s the build Dama Dama No Mi [ Wizard : PvE Build 2.3 Patch], thank you for helping me

The build says that the build requires you alot of cs and it seems that the build is focused on Reactor Orbs meaning that you cant use twister.
Are you prepared to stop midway of the build if at anytime you have exhausted your resources from looking for the specific affixes like topaz, ruby, amethyst and/or obsidian?

Hmm I guess i could try i’ve got somethings in store i could just edit the affix and do it but i highly doubt that i will get those perfect affix. Thank you for helping me and sorry for wasting your time in a noob like me

Just ignore perfect affixes first since it wouldn’t really affect much the effectiveness of the build you want to make. Just always max the level and item quality of every gear before applying crystals. I agree that you try that orb reactor build i have similar build but using frozen. Its a nice build for a wiz and it can help you reach atleast floor 1000 even in M3.

Im really scared of using orbs since its my first tine

1 Like

I swear it’s really nice :grin:.

1 Like

There are many variations for orb reactor builds but i think the core elements to this build are discordiance, multi-attacks, extra attack chances, and of course reactor set.

But doesnt reactor set come with like slow orb?

Yes. It will get almost stationary at +40 orb skill but through reactor it will have lighting-like ability that arcs on enemys around you. With discordiance and multi and extra attacks it will greatly boost orb’s damage as well as the arcs since it will have 62% of the orb’s damage.

So with this build you realy have to move aroubd alot while casting it?

As for me im using ice element so enemies would freeze to their deaths before they can hit me. I’ll share mine Wizard Frozen Orb+Reactor Discordiance build
I hope this will help you. Though there are a lot of other better build guides here in this forum its up to you to look for them.:+1:

Thank you

Always a pleasure to help anyone in need.
I too was a noob too when I first joined the old forum(there was an old forum page before this one). Lot of people helped me that time, giving tips on knowing the tricks and then suddenly without realizing that I got stronger by the day.
I give help to people in need to give respect to the people that once helped me when I was in need.

Thank you so much again for helping me

1 Like

@Stride Orb Skill 40 is already an immobile Orb. I believe Slow Orb (Legend - Red) lets the Orb last longer. since the Orb Spell lasts 2 seconds, a 25% Slow Orb adds .5 seconds to the spell. Reactor adds an Arc every .5 seconds. normally, that is 4 Arcs to any enemies in range for the duration of Orb. so 1 Slow Orb would add 1 Arc before the Orb Spell ends. the reason I think this is that Slow Orb would be meaningless if it just slows the Orbs movement. putting Points into Orb Skill already does that. I tried testing it once, but got distracted by surviving during the testing, and then distracted by some ideas for another build. I did a search on the subject, and the few mentions are that it slows the Orb’s movement speed, not it’s time. I still want to test it out, but if someone already has, please share.
another thing is that the higher floors you go to, the less important HP is. or MP if you are using Mana Shield. the reason is that the higher you go, the more monsters you meet that can one hit you to death. combinations of Dodge, Block, and Sanctuary work better. and if you can slow, freeze, stun, knockback, kill faster, even better. being able to move out of the way of ranged attacks or speedy monsters helps, like with faster movement, Teleporting, Shatter, Vault, Charge. I have 60% Dodge, 45% Block, and +50% Movement Speed, and I don’t die very often, even on the higher floors (got up to floors 800+ so far). my Hireling has Dodge 30% and Sanctuary, and is doing better than I thought it would, since it only has Myth Stones and Mythic Affixes on the Equipment, and an Epic Fairy for 6 Epic Affixes. his deaths go up when I do 130+ pack size maps and certain Map Affixes, but if I keep my main near enough to help kill some of the monsters and take some of the heat off of him, I can go a few maps before he dies again.
Edit: at the moment, my Hireling is Ascending on floor 110 M3. he would die a lot if he went up to 800+ (tried that a few time to test, my poor Hireling).

2 Likes