First, I’d like to thank @Golem for sharing the build structure with me. I must say I’m having a lot of fun with it; I’m currently climbing floor 600 and the damage is absurd, haha. Ignore the lack of MP reduce on the bow, as I haven’t gotten it yet, haha. So I put a temporary 7500 MP to work around it, and it’s doing well so far. My goal with this post is to find out from more experienced players if anything can still be improved. I believe there is; nothing is so good that it can’t be improved, right? However, I can’t see any improvements, so I’m accepting suggestions. Thank you in advance, gentlemen!
the only weak spot on this build is the Momentum Set. with Momentum (5) and +30% Move Speed, you only get +15% DMG.
there are a number of ways to fix this.
- Use a Pet with a better Set affix.
- More Move Speed.
- Add Skill Procs that give improved Move Speed.
- Place Drought Mythic on Ring and go down to one +15% Move Speed. Just Move +10 GuidedShot to another spot.
with number 4, you only get +7.5% DMG with Momentum, but when you activate Drought Mythic the DMG goes up to +37.5% DMG, for 5 seconds (has a 5 second cooldown), you also get a +50% Move Speed (the reason DMG goes up), and +50% APS (even more DPS!). or drop the +10 Fletcher instead for +15% DMG, +40% DMG with Drought. the +50% APS should more than make up for losing +10 Fletcher.
I’ve used this with Momentum before, and it’s a nice boost. the cooldown is the same as the duration, so you don’t have to wait to use it again when you need it. I usually used it when there were large mobs or Epic+ monsters.
good build.






