it has a random chance to get one
You need epiphany (5) on both characters in order to increase the cap to 1012% luck. I needed to get epiphany on both characters to get 350% item drops because if only 1 character got epiphany, i would only get 325% item drops, as well as the 931% luck. Since both of these farming affixes get averaged between the two characters, I guess thatās why the caps donāt fully increase by 25% until I have epiphany on both gears. I think itās probably intended though.
Hope that helps
Still no luck with seeing a slime drop at all. Max luck. Even paid for a boost and not 1 slime. RNG gods hate me im sure
I had already completed 2 āKill 200 Enslaversā quests and both rewards were slimes. RNG gods hate me too, because I need normal legend pet with normal affix like Momentum, Defiant or Fauns gifts. I dont know why you care for slimes so much because only thing they do is that they change your element to other so I think it lowers your dmg output if you have your build concentrated on only 1 element.
you guys are hardcore ⦠im jealous
when i started playing this i received already one slime
Its just that i would lije to see one drop. Im chasing an eternal pet eventually. I always like to collect everything in a game. Its why i keep playing this one. Cant put it down. Easy to play. Harder to master. But fun when stuff drops that i need for a build. I rely on the gurus on these forums for the game mechanics and just like to enjoy the game. So many build options.
yeah your right
Did you read the effect of the Element set?
āElements - 7.5% per rank on cast to trigger the same spell for free with a different Element.ā
Getting 7.5% chance to double cast a spell is an amazing effect.
What makes you think that changing an attackās element affects its damage?
Oh, thank you very much! I thought it was the same effect as Prismatic, but now I see, thanks again
For exapmle if you have +100% Fire DMG then your fire attacks are 2x stronger than your poison attacks. So changing your attacks element affects its damage only if you have some +ED% or +ED or sets like Inferno or Permafrost.
ED+ and ED% boost damage based on the element of your weapon actually so the only requirement is that your weapon be the right element even if the element is a different one when the skill is actually cast so prismatic, ascendant, and elements donāt actual reduce damage!
Wow! This is so big! Thank you very much for claifying this issue.
Glad I could help out I used too think the same thing before I was told about it
Can you tell me what is wrong with the description below? I wanna prevent misunderstandings like these.
Itās not perfectly rolled.
jk
It is entirely my fault, because I did not read the detailed description, only the red one, so I thought that it boosts only dmg that is of said element. Same thing happened to me with the ā+1% Epic Enemiesā affix, because without the detailed description it doesnāt make sense to have 101% Epic Enemies on a map if there are only 1 to 10 epic enemies per map.
I now read the detailed descriptions, because I tend to interpret them in a completely different way, ie. ā+20% Enemy Immuneā means that immune enemies are 20% more immune or ā100% Enemy Dotā means that the enemy dot deals 100% more dmg.
Some people like me are just too hasty/stupid, so I donāt think thereās anything you can do with it other than say āRead the description and codex.ā
You arenāt stupid, just a bit too quick to react. If you ever read a detail description that is confusing, please tell us about it so we can make it better!