how about a local coop mode (just within the same network the other person is connected) where the players raid maps 3-4 times the size of the regular ones (that way 2 players wont clear it in less than a min)
and somewhere around that map is an entrance to the boss fights (the old unused(what a waste i dont see them anymore since i started mapping, especially since these bosses have actual attack patterns), and new ones)
(no trade, will cause problems)
or make your friend a hireling, and that person gets rewarded with loot whenever you finish a map
hireling “friend” scaled down to same lvl as main
hireling “friend” can only be hired by one person (else everyone will be sharing the same most meta built hireling)
maybe even have its own loot table, the game already has a lot of loot, having a different content with a different loot table can help reduce the bloat of RNG
what a waste, this game is too similar to PoE in terms of build creativity and even with the crafting. all they have to do is add more diverse content and even get a PoE streamer
I can’t really see DQ being abandoned any time soon, it is such a good single player game. eventually Virtual Reality Game Systems will come (think about Matrix or Ready Player One) someday, maybe, hopefully, probably.