PVP Caps

Regen cap = 8000 . Old cap was 12000. In PvE it was 30k but now 20k which means from 12k to 8k in PvP . Also Regen affix values are halved but the Regen is fast, like 1-2 second fast instead of 5 seconds.

Weaken cap was once 24% but old cap in PvE used to be 60%. Now cap is 200% in PvE. PvP cap would have become around 48% . Is the 48% weaken worth it in PvP. Not really atm and I can’t be directly too sure on these caps .

The resists cap is now 200% in PvE for things like Stun resist. Old cap used to be 100% in PvE. For PvP the old cap would have been 60% or something since 60% is the minimum it can get for the stun resist. New PvP cap might be doubled to 120% if PvE cap is doubled to 200% from 100%.

Mana absorb cap was once 40% I think but now 50%. In PvP , 40% was to 16% MP absorb in PvP . 50% would be 20% in PvP. Not too huge but it definitely does work.

HP/MP since it’s no longer 10k in PvE or 2080 in PvP. That’s now 1540 HP /MP . No longer it’s 2080 HP with 1040 MP .

Not too much has changed in the realm of PvP caps and Affixes except for the Regen and the resist for stun. Weaken has changed but I wouldn’t say it’s worth it even now but let’s see how the meta goes.

Aoe range affix increased in value but cap is so far the same. Clearcast increased in value as well but the cap is the same.

Balance adds 18% HP and MP in PvP instead of 9% due to being doubled from 50% to 100% in PvE but I’m pretty sure it still adds to the cap so you can only have so many before you reach the 80% Total HP/MP cap for % values that exclude sets like Fauns Gift, Plagued and Vampiric Touch as well as Battlemage and Spellsword.

Or the 80% Cap of the Total HP/MP% is never noticed despite being there but the balance affix can definitely save one crystal slot or 2 but I think that cap only is included by flat 19% HP/MP crystal affix with maybe Balance Affix to include.

Push the Limit , Glasscannon and Barbarian all the same 40% cap in PvP and 100% in PvE but I remember a bug where you could utilise as many PTL as possible.

For epic talent and hero point affixes, they raised in value so it becomes easier to get lots of a skill hero point or talent. I don’t know but I think cap for hero point and talents is still 40 or it could just be 20 but my first guess is still 40. The same with affixes like Fortune legend affix so you can reach bigger heights of using Strength 4+ for eg.

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