Does the legend affix “Push The Limit” also increases my dmg output in my basic weapon attacks and my mythic in the weapon (Arc) or is the dmg increase only applicable to my spammable skills?
What does the epic affix “Amplify” do? Does it increases all the dmg output if the enemy has DoT cause by Elem. Crit (immolate, bleed,etc.) or does it only increase the dmg of DoT to the enemy?
I’m still experimenting on my rogue bow build with the basic attack as the primary dmg output and as of right now, the highest dmg output I’ve seen on my build is 100+ billion on a normal-rare enemies while 10-40+ billion on epic-mythic enemies. And I want to fully dedicate my dmg output in my basic bow attacks~😃
Push The Limit increases your damage by +50% while increasing the cost of your Skills by +50%. this applies to almost everything that causes damage except for Crushing Blow & Crushing Flames.
Mythic Proc Skill damage is based on MH. Arc does 600% MH DMG and chains up to 5 times. with Push The Limit, Arc does 900% MH DMG.
Amplify is a Wizard Talent. Epic Talent Affixes on Pets only apply to the Class they are from.
Amplify does +2% DMG per Rank for each Element DoT on an enemy.
Fire DoT lasts 2 seconds
Ice DoT lasts 5 seconds
Shock DoT lasts 5 seconds
Poison DoT lasts 8 seconds
Arcane DoT lasts 5 seconds
Amplify 20 is +40% damage for each Element DoT on an enemy. for Wizard only.
is the damage difference between Normal - Rare and Epic+ monsters from Crushing Blow? or are you using Weaken? or both? getting up into the Billions damage, especially 100’s of Billions, is pretty good with MH Primary Skills.
would have to see the affixes on your build for more answers.
@Golem here’s my build, I’ve modified it and decided to let go of my twister proc since it is exhausting to keep spamming mirror image and twister for some dmg that’s why I changed my build to be bow basic attack to be my main source of dmg making my twister skill a supporting skill for disrupting enemies with their attacks~😃
Also, does that mean that my epic affix “amplify” doesn’t give me extra dmg to the enemies that were immolated?
Amplify only works for Wizard, so it would be like an empty space for Warrior & Rogue.
Elemental Critical & Elemental Critical Damage do not affect Amplify. only the basic DoT’s of the Elements on an enemy count towards Amplify.
since your damage focus is on GuidedShot, change Amplify to either Fletcher Talent +10 for +10% APS for GuidedShot or Critical Damage +75%. the difference is that Fletcher increases your APS x1.1, which doesn’t increase damage but does increase your DPS. your Crit DMG increases from x1.5 to x2.25, which increases your damage on a critical hit and DPS.
another big choice is to change one of your Pathfinder to Crushing Flames for CF (6). this will allow you to mow down Normal monsters in one Crushing Flames hit so your attacks won’t be distracted from hitting Magic+ monsters to get their HP lower even faster to activate Demonic. plus, your Immolate DMG goes from +125% to +150% Immolate DMG. this would make your Immolate DMG 200% of attacks damage every second for two seconds.