Rogue

Would be awesome, if there is one (doesn’t have to be more) equipment for rogues, that has also an “ignore resists” affix :smile:

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DQ: CentraLity, Mage Level 99
CentraBPM, Warrior Level 99
Main Account: Remya, Rogue Level 99

Looks like we need another Legend Design contest soon :smile:

I think so too :stuck_out_tongue:

Cataclysm is just awesome!

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DQ: CentraLity, Mage Level 99
CentraBPM, Warrior Level 99
Main Account: Remya, Rogue Level 99

Once I get some time, I’ll start the thread with new rules and a new Master list of Affixes to choose from. If you guys can think of item types that there arent really that many good Legends of, those are prime candidates ( Like Hatchet, lol ).

Sounds good :smile:
And yeah, hatchets are awful imo.
1 or 2 more Crushing Blow Legendaries for Rogues wouldn’t be bad too :smiley:

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DQ: CentraLity, Mage Level 99
CentraBPM, Warrior Level 99
Main Account: Remya, Rogue Level 99

I think it’s time to create some overpowered “skulls” or “tome” to bring back these styles from the limbo :wink:

I’d like to add another (well updated) feedback:

Chakrams + Mirror + Trickster skill = overpowered…
increase the Boomerang’s return speed: well its just to lessen the risk of using it.

decrease the Chakrams overall base damage
decrease the Mirror Image limit to 2 ( total of 3 of you present):

cuz having 4 image plus you, tossing 2 chakrams each altogether makes the boss fight plain easy even in EP8,
also doing whirling blades with 5 of you just makes the player a walking death…

Decrease the Mirror Image damage to 60% - 75% of mainhand damage I guess??
and maybe rework the image not doing the same action as you but instead make it move like AIs (could still perform special skills)…

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yeah, mirrors in general are kinda op now :smiley:

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DQ: CentraLity, Mage Level 99
CentraBPM, Warrior Level 99
Main Account: Remya, Rogue Level 99

I mean, just compare it to the flask. Why become invincible for 3 secs id you could wreck everything in the same time?

this. is. AWESOME!

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Yup, Mirror will probably get looked at soon, i was wondering how long it would take for the potential to be utilized :smile:

It’ll likely be something close to .75 or .5 per extra Mirror. It’s a fun ability and wouldn’t want to nerf it too bad, so that will be taken into consideration.

Don’t even think about nerfing Mirrors! >:o

Stealth will become more usefull with the future features like “pvp” and things :smile:

[emoji106]

Found at ep 1 high level maps.

Gratz! :smile:

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DQ: CentraLity, Mage Level 99
CentraBPM, Warrior Level 99
Main Account: Remya, Rogue Level 99

Few questions about the Rogue, when you become invisible and an enemy attacks you is it considered as a dodge or an invulnerability. I don’t know if it’s a bug but the counter talent doesn’t seem to work when you dodge, the enemies don’t take damage. So is it possible to go invisible and when enemies attack you, with the counter talent you return the damage?

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This seems to be a bug. Even if you dodge without being in “stealth mode”, Counter doesn’t do any damage to the enemies. :S

Btw, when in “stealth mode” you dodge EVERY attack. So you can say, you are invincible for that duration. ^_*

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DQ: CentraLity, Mage Level 99
CentraBPM, Warrior Level 99
Main Account: Remya, Rogue Level 99

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Yup, in fact was purposefully designed with Talents like that in mind :smile: