Great question! We are hoping to get enough ready that we can have a way to reward players with new “special” pieces like this but we have not discussed selling them for real money or anything like that.
Something to think about at least, but for now we just want the players who can unlock them to be able to enjoy them.
that was made by me and was also made awhile back. When it comes to the features in each patch those can change depending on what we can and cannot support in battle arena.
If you already have those vanity items you will not be “losing them” however they will not unlock as you progress through season 2 of Battle Arena
They will come back around. We are trying to get into a rhythms of add new content more constantly and it is taking a bit of adjustment for us. Thanks for playing!!
I think we could prevent nearly 100% of the cheaters by moving to a server only solution for Dungeon Quest.
This would be an awful solution for any number of reasons.
Your feedback for cheater sweeps is fair, however the 3 month time frame is a bit drastic since we do it quite a bit more than that.
From the players perspective I can understand and appreciate the frustration this causes. No matter how many times we say “we are working on it”, the fact is 1 person cannot work fast enough to keep the player pool completely pristine.
Sorry it is not perfect, we try our best to make the game enjoyable for all players!
We have various ways to check for cheating, but it takes us manually doing some of them. It’s most efficient for us to do banwaves periodically than all the time.
That makes sense. Though, I’m curious - there was never any guidance given on the below thread, despite different opinions and the thread and Refia being tagged. Could you give any clarification on whether save-scumming and force-crashing the game are considered cheating, if no external tools are used?