What´s with necrotic?
My Skulls should freeze all the enemys and my roque gonna finish them… So no need for much dmg on skulls
Oh. Then go for necrotic. I based it on my lone wizard. Never thought of you having a hireling
No
Wizard is full of farming equipment and only need to freeze the enemys, so my flintrock-roque can kill them with frozen
But another question…
Is it possible to get a “taunt-proc” or smth. for the skulls?
That would be really awesome!
Taunt plus freeze plus frozen explode + explsion would be awesome.
The skull’s attacks do not proc it.
So it´s not possible, that´s bad
Well, then I need to think about another way to “group” the enemys…
I don´t want to push the buttons too much, if you understand
What is your skull’s special?
I cannot think of any ways to have a taunt for the mobs except for exchanging the mobility from shatter to taunt
But then, I need to cast taunt, right?
I would love, if I don´t need to do that^^
What is ur hireling? Is it warrior?
Roque
Ow too bad… Maybe just substitute one space for taunt proc. Ull have to be smart about it so that it will not affect the damage of ur build too much.
On Roque(hireling) or on Wizard(main)?
If Wizard, that shouldn´t be a big problem - he don´t need to deal damage…
On hireling but if ur ok pressing much put it on wiz.
I´m not - that´s the problem
I run around, the skulls shoot a bit and freeze the enemys and I loot… The Roque should do the “hard work”
Welp can u show me ur build on rogue? Maybe i can help you to put a taunt for OH special or a proc.
Ill just make a suggestion . If its good to you
Sure!
But I don´t have the roque ready yet - I try to build up this one:
Maybe u dont need taunt after all!! Lol that build is op in it self plus u have good pick up radius right? So no need.
Having taunt may just put more lag in pack size maps.
OK!
Yeah I know, and really hard to get all the stuff
I have around 13 yards pick up radius…
I write to you in Slack… It´s maybe easier