Theorycraft, or How to Destroy the [Game] World

I actually switched to Mana after I noticed this. EHP jumped from 900k to 2.5m :smiley:

I’m not quite sure what you’re on about. I’ve been using a Sword since v1.3 almost exclusively, and it’s always had an area of effect. That area is small, and directly in front of the player, but AoE nonetheless. 6.7 APS was also a bit OP before proc rates were normalized (Earthshatter procing 3 times per second was pretty crazy while it lasted), but still reaps benefits from Crushing Blow.

If you’re going to tell me to use a Hammer, this is where we part ways. Having to stand in place for 0.6s every time you tap attack (and that’s at max attack speed) absolutely destroys your grinding rhythm. I’d rather just kill everything with Sprint and Torrent.

If Sword has an AE then its so small than when I tried it out way back when it didnt seem like it did and I shelved it. My apologies if it does, but if it’s that small then my point still stands – it’s rubbish if its just hitting a couple of monsters.

I’m also not going to tell you to use Hammer Skills for the reason you mentioned – part of your overall killing speed is how quickly you can get from Monster Pack 1 to Monster Pack 2 once [or while] Monster Pack 1 dies. I might tell you to use a Hammer though…

The suspense builds.

continues to hunt for a Cerberus

The suspense builds.

continues to hunt for a Cerberus[/quote]

Edited to add section on selection of primary skill [specifically for warrior but logic can apply to Rogue/Wizard and I’ll add those sections in detail eventually]. Also added the big reveal for the ā€œUse a Hammer, don’t use Hammer Skillsā€ teaser above :smile:

Holy crap, you can move while using Whirlwind. (!)

Plaguebringer is starting to look pretty good.

Update:
You can also move while using the Mythic skill Cylone, which can be spammed, deals 500% damage, and sucks in all enemies in besides. It can’t be increased with Hero skills, but it’s already doing 2.5x as much damage as Whirlwind anyway.

[quote=ā€œLithiusā€]Holy crap, you can move while using Whirlwind. (!)

Plaguebringer is starting to look pretty good.

Update:
You can also move while using the Mythic skill Cylone, which can be spammed, deals 500% damage, and sucks in all enemies in besides. It can’t be increased with Hero skills, but it’s already doing 2.5x as much damage as Whirlwind anyway.[/quote]

That’s the point of the build I posted weeks ago :unamused:

Just a small rectification : cyclone isn’t dealing 2.5x more dmg than whirlwind, actually mythic skills are already at lvl 40 (cyclone = whirlwind lvl 40)
So if you get whirlwind level 40 it’s as powerful as cyclone :unamused:

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For the Rogue, I’ve experience in each oe albeit not in-depht

Quickattack has the smallest AoE of all and is jyst awful
Blinkstrike is ok, but it does a pathetic amount of damage

GuidedShot fires fairly quickly and does decent dmg, pierces enemies, and has homing capabilities
Multishot has like 600% weapon dmg last time i remember and a very good range, may be a good special
er
Richoshet would be a poor choice for the main skill as it does low damage and has no AoE
Scatteshot blinds enemies, has a good AoE range, and 600% WD

Boomerang does good damage, and with good enough attk speed & celebrity, fires very quickly! It also pierces enemies and returns to you, so you don’t have to stand still the whole time your casting.
Whirling Blades is great when your in the center of a large mob, but other than that, meh…

Overall, I feel that with about 30% attk spd, boomerang is best main skill; Multishot (since it doesnt stun albeit hero points add knockback) is best main-hand special. Of course, this does NOT account for her points system. If your uncomfortable with Boomerang, guided shots your only other option.

Edit: Oops, I forgot to mention that according to JesteR, Periphary is a must for chakram skills

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I believe that you can mitigate the problem with Ricochet by equipping at least one Zenith on your armor. Maybe I’m still getting used to 1.7, but it feels like I’m mowing down the mobs right now, doing high 200 carta maps on EP8 (and I didn’t think my rogue DPS was all that good).

Hero points into Ricochet definitely make it aoe, it would be a chain aoe. But that still doesn’t necessarily make it a good one.

[quote=ā€œDiieterā€]Just a small rectification : cyclone isn’t dealing 2.5x more dmg than whirlwind, actually mythic skills are already at lvl 40 (cyclone = whirlwind lvl 40)
So if you get whirlwind level 40 it’s as powerful as cyclone :unamused:[/quote]
Quick follow-up question: do Extra Attack Chance and Multi-Attack affect Mythic skills? Secondary skills in general?

[quote=ā€œLithiusā€][quote=ā€œDiieterā€]Just a small rectification : cyclone isn’t dealing 2.5x more dmg than whirlwind, actually mythic skills are already at lvl 40 (cyclone = whirlwind lvl 40)
So if you get whirlwind level 40 it’s as powerful as cyclone :unamused:[/quote]
Quick follow-up question: do Extra Attack Chance and Multi-Attack affect Mythic skills? Secondary skills in general?[/quote]

Nope, EAC and MA only affect Primary Skills, not Special. Definitely something to consider when planning your build :smile:

Since this is a theorycrafting thread, another quick question:

Does Weapon DMG % affect both weapons, or only the weapon it is affixed to? In v1.6, Weapon DMG % on the offhand weapon seemed to affect both weapons, but in v1.7, Weapon DMG + clearly doesn’t, so I’m wondering if Weapon DMG % was changed so that it doesn’t either.

rouges…

MH weapons

BOW
Guided shot -> with guided shot + 4 multishot(affix) + ambush and ensnaring talent… which gives you the edge over the dps category imho…
extra shots are still hitting the enemy while you fire your next shot… thus, giving you the fastest attack speed in game if you’re hitting only one enemy…

Multi-shot -> seems like a scatter shot replica… where you fire an aoe in front of you dealing 600% mh damage… it’s a good special… but would not recommend it for late game build though… :confused:

DAGGER
Quick attack -> small ae succession… small amount of damage and still can’t find a way to make it more strong atm… so i guess i’ll reserve my comments on this sweet weapon for now…

blinkstrike -> instantly blinks to the nearest enemy saving you the time to go near them… quite a good burst damage but not that good enough to make it worth it though imho…

FLINTLOCK

Ricochet -> just like bow, but has a faster dps on a single enemies… not that effective when it comes to hoards of enemy…
but pistoleer and rebound talent support this weapon which kind of gives it an edge… combine it with ambush and ensnaring and you’ll have traps spawning everywhere on map :smile:

Scattershot -> bucanneer set affix strongly support this special mh… which makes its damage sky rocket and used by some to fend of some hoards of enemy…

CHAKRAM

Boomerang -> celebrity & blindside talent combo and periphery set affix is badly needed for the boomerang to truly shine…
it has higher damage compared to other rouge’s weapon… pair it with stealth or mirror image… you’ll be killing mobs instantly :smile:
on the other hand, because the chakram doesn’t return when it hits the wall-- its blindside and pheriphery won’t proc in return…
so you’ll have to strategically place yourself in a good position before releasing those deadly weapons :smile:

Whirlwind -> never use this one with chakram imho, due to not being able to attack once activated… gives a lag time for me to device my plan and my next move… but quite a good aoe imo…

OH weapons

VIAL

Coat weapon -> when activated 100% elem crit and crit% for 2 sec is really good, i mean too good for rouge, use it strategically and it would really shine offensively among the other OH weapon…

Stealh -> this skill is what makes a rouge… basically–a ROUGE… this skill gives you 2 sec invincibility which would be a great lee-way to escape or attack your opponents…
pair it with veil talent and you’ll have 4 sec time to fend of those nasty explosion and mobs at hand :I

BOMB

vault -> well, i got to reserve comments on this one… after being nerfed… i guess i don’t use this atm…

smokebomb -> just like vault…

MIRROR

swap -> basically, you’ll need a mirror image for this to work… so its quite useless imho… i guess, they could change this one for the better in the future? i don’t know… its for them to decide :smile:

mirror image -> doubles your capacity to damage foes… good with chakram and special MH spamming… bad at normal attack with bow nor pistol with multi-attack… it’s like an assassin skill… think of this OH special as double burst imho :smile:
pair it with trickster and mirror image proc and those mobs would cry for your mercy… hua hua hua :smile:

TRAP

laytrap -> i basically love traps as a part talent of rouges such as ensnaring and ambush… pair it with fast attack and you’ll have this baby spawning everywhere on map

sentry -> no idea about this one… but i guess it can be compared to time warp of the wizard where mobs are stunned within the parameter…
good for repositioning your character…

well, this can be my feedback on rouge… :I
hope it can be some of help though

Since this is a theorycrafting thread, another quick question:

Does Weapon DMG % affect both weapons, or only the weapon it is affixed to? In v1.6, Weapon DMG % on the offhand weapon seemed to affect both weapons, but in v1.7, Weapon DMG + clearly doesn’t, so I’m wondering if Weapon DMG % was changed so that it doesn’t either.[/quote]

Weapon DMG +/% and Mana Cost are weapon specific affixes, and shouldn’t have ever affected both weapons.

I’ve got both on both >_< My Torrent damage is pretty nice, though :wink: I guess the old DPS was composite of all skills, which is why it looked like it went up, when only Sprint and Torrent were affected.

Aside: Any word on Flurry skill points? Adding points into Flurry has literally no effect.

Added offhand section and start of DPS section (primarily dealing with sets presently). As always, more to come. Also a big thanks to folks who have posted info on rogues/wizards and keep it coming! I’m going to try to at least get a rough version of the entire DPS section done before I go back to incorporate but it’s already looking very helpful!

How is this not stickied yet? Would be nice to be able to access this In-game from the codex, too. It’s that good. And not even done yet!

Oh, BTW. Trickster… I think I use mirage with my rogue and trickster (3). I often get 4 mirror images surrounding my rogue. Reallllly fun in a hallway with traps and ambush. Just my .02.

Great post. Subscribed.

You can swap with enemies too, not just your mirror image so it’s good for dodging attacks. :smile: