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I would love to be able to lock onto my target until it’s dead. Using the twin-stick layout, it could be (I wish) as simple as tapping the mob. It would be immensely helpful when trying to bash a specific target that gets jumbled into a swarm of others.

Hello! I’m new to forums all together, how ever I will say I love your game, it’s a L00t f35t palooza!!! I love the gameplay, smooth graphics, the mechanics are great, monsters are interesting, and the loot? Well yea you know…:wink: but a few great suggestions! Please read this developer!! More maps different environments!! I would gladly invest in this game, If it became a project. More legendary and unique looking items. This is a must be in a game, keeps the player interested, this is a must in rpg dungeon crawlers… as. Can say to this would go along with special cosmetics too…and not to mention, more diversity, Npcs. Maybe randomly set them through out random dungeons, and they can offer you mini quest or something for the floors in a dungeon for small to Great rewards…and my favorite. More characters and classes. As we all know. This would be the greatest improvement of all. Your game is Great now, but think if you added this it would be a really huge improvement… I would 100% support this and I would like to thank you for making a fun and awesome game. Sincerely Zev. :smiley:

The 0.99$ pets should be reworked, instead of giving you a random pet with the special skin it should apply the pet skin to your current pet, this way when you get an eternal/legend pet you can make it look cool seeing as you will probably be holding onto it for a long time.

Love idea … oso hope it able to use Jasper/Amber to change pet skills? I wanna use more Imp ability than Dog … Thx >_<

This is the plan, and hopefully should be part of Patch 1.9.

All noted, thank you for the feedback :smile:

I would like to say that this is the greatest game I have played on Android. I absolutely love it.

Some game play suggestions:
Rogue: when you build your stealth so that it lasts longer than the timer and you repush the stealth button, it appears to work but stealth has the same duration, as if you never pushed it, but you have so wait for the timer to reset to use it again.

General gameplay: when fighting a mob, if you load the inventory and swap an item, then resume the fight, sometimes the mob will freeze up and you will be unable to kill it. It really stinks when it’s the cartographer because you have to restart the level.

Crystals/mythstones: with the nerf in the last patch, higher level mobs should drop high level stones. There is no good reason that a mythic mob should drop a level 1 crystal/stone.

Eternal legends: what a disappointment, I play a rogue and I busted my butt for a week to get a mythic mob and the item and I can’t even use it. It’s a stupid wizard staff and the change class crystal doesn’t work on it. Creating a new mythic item class that has a fair probability of being eternally useless, I don’t believe it accomplishes your goal of devaluing crystal items. The odds of getting a particular class and a particular build to drop… say there are 3 classes and 3 builds for each, that’s a 1 in 9 chance or roughly 4500 epic kills. Even with a Hunter mythic item to spawn additional epic mobs per level, that is alot of levels, so in the end, crystal items still rule the day simply because they are marginally less powerful and massively easier to get.

Mythstones: the stones are great but the items they create seem to really stink. Currently the Hunter item is by far the most valuable, but it only gets swapped in when I touch a shrine. Otherwise it stays in the bag. The problem isn’t that the mythic items effects aren’t useful, it’s that you have to waste so many buff slots on buffs that are of no value that the value of the mythic effect is reduced to trivial value. Within the current mythic framework, the power of the effects probably needs to be increased to offset the wasted slots. Also it could be nice to tier the mythic items such that a 4 stone item gives you X effect and a 5 stone items gives you X+1 or XY effect.

Keep up the good work, hopefully the next patch will be a great one.

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i’m new here, can i ask how to post my idea about combo set?
i’m some set in warrior, wizard and also in rouge mixing of affix and cross over talent :slight_smile:

[quote=“mondy.malupet”]i’m new here, can i ask how to post my idea about combo set?
i’m some set in warrior, wizard and also in rouge mixing of affix and cross over talent ^__^[/quote]

Screen shot your gears, go to gameplay, post it on builds…

newbie here

I’m also new here and I’m looking forward to learn from you guys. :smiley:

[quote=“guyprotection”]newbie here

I’m also new here and I’m looking forward to learn from you guys. :smiley:[/quote]
Nobody here knows anything. We all just run aimlessly in circles whackin stuff. :smile:


I would like to thank the thinkers that think they thunk the thoughts they theorized.

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[quote=“Rubik”][quote=“guyprotection”]newbie here

I’m also new here and I’m looking forward to learn from you guys. :smiley:[/quote]
Nobody here knows anything. We all just run aimlessly in circles whackin stuff. :smile:


I would like to thank the thinkers that think they thunk the thoughts they theorized.[/quote]
Get around round I get around.

Don’t get me wrong, I love this game but the magic find kinda ruin this kind of game.

We sacrifice our best gear in order to find better gear. But for what? 90% of the time we are not using our best gear.

Just grind,grind and grind, find better items, stash them and repeat.

Imo it would so much better if we just had a real increase in crystal/stone/item as we go through the game.
At least we would be using our gear that we worked hard to get.

Best Android RPG game by far.

I hope that auto-angle change would be implanted (or maybe I’m too noob & can’t configure that)

So we can see our characters & the map layout, 1st person view, bird’s eye view.etc

Love this game. Diablo III for Android :smiley:

I hope there will be more stashes available (for gold or for real money purchase).

[quote=“Hancopo”]We sacrifice our best gear in order to find better gear. But for what? 90% of the time we are not using our best gear.

Just grind,grind and grind, find better items, stash them and repeat.

Imo it would so much better if we just had a real increase in crystal/stone/item as we go through the game.
At least we would be using our gear that we worked hard to get.[/quote]

+1

Hey guys i just started playing floor 13 now and i like this game so hard the controls the wizard char is nice and cool to handle

Cool game shinybox!

[quote=“Refia”]Love this game. Diablo III for Android :smiley:

I hope there will be more stashes available (for gold or for real money purchase).[/quote]

It’s coming in 1.9, or at least the devs have hinted it is. Read the thread regarding it. Until then, if you have the inclination to do so, purchase the other character slots and use a couple of them as stashes as I do. Once you have more than 1 character you can hire them as aids to fight (or stash gear on them). They appear in game with you and you can pass things to them through the stash. And buying anything kills in-game ads and funds the devs efforts, which they do appreciate.

How do you become a legend? :question:

Not sure what you mean. If you’re talking about red usernames like mine, that’s because I’m a moderator :smile:

Do heroic things for your country, then die for your country, become a hero, let many years pass, become a legend. :smiley:

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