Yeah because before, even with the overclocked frequencies and highest frequencies on my phone , I still stuttered and may even though I felt I shouldn’t. That update solved my issues. Now I can run dq smoothly even on really low clock speeds or high speeds on GPU and CPU. Also more battery savings and getting more done in DQ. Lag does slow you down and therefore when you lose battery , you also lose time to finish more floors. So far I haven’t seen any zombies yet. Even with DVFS disabled as well, though disabled eggs helped me out a bit and higher storage speeds.
As they same, time is money.
I think this patch removed a form of auto anti-aliasing as it seems that the enemies are only a little more jagged but it doesn’t bother me and even the highest settings, it’s hard to even notice but smooth even at high settings. No lag or very little is very good.
The anti aliasing is still there but it’s not as intensive and it is only seen at higher settings . At lower settings, it’s barely seen but that also means the game runs smoother.
I think instead of me running 30fps for a while, I think it’s 60fps now mostly or in the middle since it feels much faster and smoother when fighting pack size.
I do actually think DQ looks nicer with the performance changes on high settings and only a little worse on low fx but better performance either way.