I always put 30% element critical chance in all items.
so that it will have high chance to element crit in pvp.
i mean this is the calcu. but i’m not sure if there is a cap for element cirt chance.
30% will be 10% in pvp, so (10%)(6)=60%
see high chance
is it bad?
each perfect roll for elemental crit is 30%. the cap in PvE (campaign mode) is 40%. with 6 elemental crit u have 180% but it only use/take 40% at max, basicly u waste 140% of it. and for arena it already writen in battle arena FAQ made by zzvilzz that elemental crit cap is 18% so basicly in arena u waste 42%.
This my suggestion, when u make 1 build for pvp or pve always look at the cap so u not waste any slot. keep all copies of what info given so u can use it to refer.
My elemental critical is 60%. On the “Offense” page, it shows green 60% (supposed to be orange if 40% is the cap). But on the “All stats” page, it shows an orange 40%. Why is that so…? (sorry I’m a noob)
look at your hat, what talent u use. im pretty sure u use wizardly at rank 20: 20% chance to cause element crit. it is talent not affix, so the percent chance from talent not effected by elemental crit. it same like movement speed for warrior, even if u already have affix equal to cap [50%] if u use zealous or something like that (not remember the name) it still will increase your movement speed. the only different is movement speed have hidden value cap so u cant go beyond that cap with all indirect boost like zealous, zealotry, advanturer, sprint, summon, sheildwall, stealth eth. while elemental have or dont have hidden value cap. (this one u need to ask dev i guess)