What should I do from this point?

Hello, haven’t played in a couple years but I’m slowly picking it up again.

I’ve been lurking around the forum to try and figure some stuff out but I’m still a bit confused. I mainly want to farm crystals/mythstones so I can make some new builds and from the guides I’ve seen my goal should be to aim at farming level 500?

But I’m not able to push that high, I’m around level 350 on Mythic 3 and Very Easy but I’m at the point where I’m getting dying so much it’s not worth continuing at those levels. I dropped back down to levels 100-110 to farm XP for ascensions but it has been slow going. I saw some of the XP farming builds but I don’t think I have the mythstones to reliably make those builds.

I’m looking for advice on what I should do to progress. The picture is my current farming character. I have 2 more characters I had started building on “farming” builds but they don’t feel as good as this one (a chakram rogue and hammer warrior) as I can easily just spam the lance knightscharge ability and clear enemies quickly and easily (up until I get to my highest floors where I’m dying easily.)

In the picture I also have my current inventory of salvage dust/crystals/mythstones so you know what I’m working with. Like I said I’m currently just running floors 100-110 on repeat for XP while salvaging all legends and converting eternals/crystal rares until I can figure out what I should do.

My main goal is to just stockpile crystals and mythstones so I can play around with builds and eventually go back to pushing into eternal league.

Sidenote: Is it worth it for me to use salvage dust to craft some of the really rage legends I can’t get to currently? Or should I just save dust until I have builds I know I want to do?

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You need to do high damage, skip on gold find and mythology. You can run high damage and luck.

For now, skip the farming sets (like Eternalized) and run more useful ones.

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Welcome back!

Lance: change 5k weapon damage to Epic +100 weapon damage.

Horn: if you are using OH Skills a lot, change 5k shock damage to epic +100% weapon damage. if you are not using Horn skills a lot, read below.

Unreal Hood: Mythology affix only benefits Weapon Mythic affixes, like Cosmic Orb. change that to one of the affixes mentioned below.

for all other 5k shock, change those to >

1 or 2 more epic +30% Weaken.

+10% Dodge until you are as close to +60% as you can get.

+15% Paralyze

if there are any 5k shock left, change to +20% shock damage.

I just noticed that there is a potential +100% Shock on the Lance (it’s at +81%, which is 4 +20% shocks) use Diamond until you have +10 Fortune with +90% or better Shock. also use Emerald on all Items until Item Quality is +25%. this is a 1.8x after the 2x from the Epic weapon damage.

Provocation Talent and Taunt Proc are doing the same thing. change Provocation to a different Talent or change Taunt Proc to one of the affixes listed below.

why Paralyze? this gives a chance for your attack to Paralyze an enemy for 3 seconds. if they are paralyzed, you can hit them while they can’t hit you.

why dodge? if you don’t get hit, you can kill monsters before they can kill you.

why +100% weapon damage? +100% is 2x to your base weapon damage, power stat, and weapon quality. the 5k weapon damage is added AFTER the % multiplier. only applies to weapon it is on.

why change +20% shock? you already have +81% shock on the Lance, and you are going to be improving that. this gives you more space for Dodge, Paralyze, and Weaken. I would suggest +15% Crit Chance.

why +15% crit chance. every character starts with +10% crit chance to do +50% crit damage. (normal damage of 1000 does 1500 crit damage). +15 gives a total of +25% chance for +50% crit damage).

why more Weaken? for your build, on shock maps, enemies have a -50% resistance to your damage, so you are doing half damage! Weaken is a % chance to do % damage that isn’t affected by the enemies -50% resistance. your build right now is doing 0.5x damage on shock maps with a 30% chance to do 0.8x damage. on poison maps you are doing 1.25x with a 30% chance for 1.55x, and on Fire & Ice 1x damage with a 30% chance for 1.3x damage. there is also a monster affix that gives a monster 75% resistance to one Element (one for each of the 5 elements) and higher tier monsters can have 2 or more different Greatly Resist Element. there is also a map affix that can increase any monsters resists. Weaken also works against enemies that are Immune to an Element. for your build, on Shock maps, you would do 0 damage with a 30% chance to do 30% damage against shock immune monsters.

Dust: I started playing DQ before there was Dust, and after Dust was added, it made making builds so much easier. it just costs lots of Gold, especially when you have to get multiple Items until you get the right Crystal and Legend affixes on them.

hope this helps.

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If stock piling Crystals is your goal, like I do when I badly need crystals.

I just set my pick up to “epic +” and always convert epic to eternal items (that i don’t use, or found useless), equip Crystalline (5).

or try using this group of sets I mainly use for farming overall.

MH : Mythical 5 (for Mythstone)

OH : Crushing Flames 5 (for dealing good chunk of damage even on a farming build, just get a decent % of Crushing Blow affix and Elemental Critical for it to work)

Chest : Nadroji 6 (with the Nadroji Bonus)

Head : Crystalline 5

Ring : Nadroji 6 (for the Nadroji Bonus to work since you need to equip 2 Nadroji items)

Amulet : Eternalize 5

Just slot each or some item with the Mythsone that gives “Item Quantity” affix if you can/want. For other affix on the items, it’s up to you.

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