@Petapan just make it a Nadroji Hunter Ring! just Keep Nadroji Set & +All Sets, unless you don’t need the Nadroji Set, then just keep the +All Sets and whatever else, and go from there.
Crushing Flames & Crushing Blow: requires Crushing Flames Set, Immolation (Epic) or Elemental Crit (Legend) , and Crushing Blow.
Crushing Blow lowers the enemies current HP by 10%. so if your first hit on an enemy with 100,000 HP is with CB, it loses 10,000 hp.
if you do a Crushing Flames (8)/Blow right after you Immolate an enemy, and it’s current HP has dropped to 100,000, the CB takes 10,000 HP, and that is increased by +400% by CF, so it actually takes 50,000 DMG. of course, if the current HP was 50,000, then the CB/CF combo would be doing 25,000 DMG.
Crushing Blow is less effective against Magic+ Tier Monsters, but Crushing Flames makes Crushing Blow more effective against these monsters, when they are Immolated.
the description for Crushing Flames in the Dictionary is out of date. the description on the item is correct.
technically, you really only need Crushing Flames (5), (6) if you want to use the CF Set Bonus (requires 2 items with the CF Set on them). Demonic Set goes well with Crushing Flames, because you get down to 25% HP fast, and start doing +100% DMG with Demonic (5).
Elemental DMG is Fire, Shock, Ice, Arcane, & Poison DMG. it’s like saying Dog instead of Doberman or German Shepard or Poodle.
Elements: +ED, %ED, and Epic Elemental Crit need to be the same as the Weapons Element to be effective. if these are on a Weapon, then they are automatically the same Element as the Weapon.
Elemental Crit: Freeze - Ice, Toxic - Poison, Paralyze - Shock, Immolate - Fire, Orbit - Arcane. these are the Epic Elemental Crit affixes. they only affect Weapons with the same Element. if using Prismatic or Ascendant Set, if the Epic Elemental Crit is the same as the Weapons Element, then all attacks from that Weapon, even if the Element is changed by Prismatic, will have a chance to Elemental Crit with it’s corresponding Element. the Legend Elemental Crit doesn’t need the item it is on to be the same Element as the Weapon, which can be good for someone with Weapons that are different Elements.
Elemental Crit DMG: Frostbiting - Freeze/Ice, Blight - Toxic/Poison, High Voltage - Paralyze/Shock, Blistering - Immolate/Fire, Celestial - Orbit/Arcane. Elemental Crit DMG allows Elemental Crits to do more DMG. for Builds that are single Element, you would use the corresponding EDC, like Blight for a Poison Build with Toxic. Elemental Crit DMG is different than Elemental Crit in that the item it is on doesn’t need to be the same Element of the Weapon to work, because it affects the Elemental Crit. this is good for Prismatic Builds that you want to focus the DMG of a certain Element.
ECD can be rolled with Ruby, but Legend %ED can’t be rolled with Ruby, so this is one way to increase the DMG of a Build without having to use a certain item with affixes you can’t roll.