Defiant - 25% damage increase to boost damage. With cosmicorb mythic itll helps to deal additional damage and elemental effect. Ull need orb as a skill.
Permafrost- u might as well want that 50% ice damage. With ur OH. Its up to u if u wanna use mana shield or skull shield as a skill. I prefer skull shield since it attacks automatically and u just have to cast it once. Timewarp is a must to increase projectile damage.
Artherial drain- im stuck to wether use this one or blood magic. But i found this to be more useful. This allows me to spam orb nonstop plus addidtional elemental crit.
Reactor- orb with arcdodge lol. This also gives u as one source of ur damage or id rather say this is ur main damager aside from orb. In addition this allows u to hit enemies in wide range.
Living force- i found this one useful to orb. u can spam the orb and itll last long on the battle field does gives a variety of damage.
Frozen - this is what it is all about. Ur damage increases while they are frozen and when they died while on the freezing effect it causes an explosion that damages nearby enemies. This can one shot all enemies nearby including bosses.
Cosmic power- pet set affix. Gives u a lot of mana. Also increases projectile damage when time warp is active. ( u can change this one on whichever u prefer)
P.S look at the affixes. I focus more on ED% and ED+, other affixes includes glasscannon ( boost fire power), elemental crit % ( for freezing effect, i advice u to have atleast 2 gear with this affix or get atleast 50%), frostbiting ( pur damage multiplyer while the effect is on). Its up to you if u wanna change some of those affixes but on my journey this is the best combination of affixes.
Nows here the stat and hero skill distribution and its effect.
P.S : im using this wizard as hireling for map pushing, and uses my tank (40M hp) with perma taunt proc. They are a great duo.
Also just ignore the hp if ur going on full damage build coz in higher map hp dont matter unless ur build is pure tank with millions of HP.
P.S : plz comment for suggestion and reaction for better improvement.
According to DPS formula, you should replace the +5000 Ice DMG with +5000 Weapon DMG affix on your wand; also replace the Ignore Resist with +50% DMG mythstone
Your total ElemCrit is 80.6%, cap is 40%. Replace one with the removed Ignore Resist on wand.
Your total CritDMG is 448.9%, cap is 325%. *Try replacing one crystal affix with Crushing blow if you are climbing floors.
Your overall damage will increase if you replace all Nature from ‘of the Elements’ into ‘of Haste’
? Max Dexterity instead of Barrage? Arc and skulls are your main dmg dealer eh?
Honestly, those are just based on the official DPS formula and don’t have the same equipment as @qwertyqwert
I computed on a ‘of Haste’ perspective when I saw the ‘of the Elements’ then that’s what the DPS formula gave me, thus suggesting it.
Not sure which is actually impacting from the two, really.
will definitely try.
I also have a hard time determining which is which in this game.
DPS formula is the only guide I follow because I presume it’s reliable.
But if based on other’s experience, this is what it is, I will follow them.
Thank u so much @ralfh will do it after i farm enough mats.
I got some question though if i remove ignore resist ill be having trouble dealing with monster with greatly resist ice affix? I do have 2 crit damage crustal affix because i want to maximize it, 1 isnt enough, any suggestion how to max it out? With the cap thing. If the cap is 40 for elem crit why the stat doesnt show the [40] just like in the crit damage but instead it shows my total percent in orange number? And i only need to change the element damage + on MH to weapon damage+ and retain the element damage %? Thank u if anyone can answer
I knew the [40] cap on E.Crit on the ‘All Stats’ page. Some items doesn’t have clear indicators though, with the [xx] thing. Not sure, if one turns into orange indicates that you’ve hit the cap?
Crushing Blow really really helps on high floors. It saps out HP really fast so you can trigger Frozen explosions more frequently.
Your wand should look like this:
CosmicOrb
Defiant
Mythstone (+50DMG%)
+98.7% Frostbiting
+98.6% Ice DMG %
+5000 weapon DMG
@ralfh The DPS formula is super reliable but when it says attack speed it’s very misleading it does not actually mean the stat attack speed it means {maximum number of hits per second against a single target} which is why the nature “of the elements” is generally better then “of haste” because “of the elements” buffs all damage output sources where as “of haste” only buffs main hand primary skills hope that clears up all of the confusion for everyone around why of the elements is generally considered stronger then of haste
@qwertyqwert the cap for elemental crit chance is 40% if you go and check again you will see it has capped you at 40 on your stats page as well as if you check the damage page and yes 100% weapon damage is generally better on your primary weapon of choice if you already have lots of elemental damage on other gear.
Noted on this.
Question though, on the calculation, why did the +5000 weapon dmg gave a higher DPS calculation instead of the +50 WD%??? the thread says, as long as I have 80+ power, +WD% will be more powerful.
FYI - I have your Smithery on my bookmark haha. Well done on that!