Crystals, Mythstones, and Natures

is their a legend affix compilation listed somewhere here ?

Yes, there’s one, but it’s a bit old and not very accurate.

[quote][size=150]Affixes[/size]

b DMG[/b] Increases All (element) DMG Dealt
Attack Spd Increased overall attack speed
MP Cost Reduced spell’s mana cost
Multi Attack Adds (rank) additional attack
Crit Chance Increased chance of critical hits
Crit Damage Increased DMG of critical hits
MP Regen Regenerates (rank) MP over 5 seconds
MP Leech Each hit replenishes MP
HP Regen Regenerates (rank) HP over 5 seconds
HP Leech Each hit replenishes HP
Gold Find Increased Gold drop rate
Luck Increased rarity of items dropped
b Resist[/b] Increased overall resistance to (element) DMG
All Element Resist Increased resistance to all elements
b DMG[/b] Increases all (element) DMG dealt
HP Increased total HP
MP Increased total MP
Damage Increased weapon DMG percent
Damage Increased weapon DMG
Extra Attack Chance Adds a chance for an additional attack
Armor Increased Armor Rating
Dodge Increased chance to Dodge
Block Increased chance to Block
b Chance to (elemcriteffect) on attack
NYI 25 NYI 25
NYI 26 NYI 26
Item Drops Increased item drop rate
Move Speed Increased movement speed
Reflect Dmg Increased DMG reflected back at enemy
Glasscannon Increased DMG at the cost of total HP
AoE Range Increased radius of area of effect spells
Frostbiting Increased DMG done to chilled enemies
NYI 33 NYI 33
Skulls Increased max skulls summoned
All Skills Increases skill modifier power on gear by (rank)
Elemental Critical Increases Toxic, Torrent, Freezing, and Immolate
Set Numbers + Increases all set numbers on gear by (rank)
Ignore Resist Attacks ignore all enemy resists
Bleed Chance Increases chance for attacks to cause Bleed
Bleed Dmg Increases DMG dealt by Bleeds
Clearcast Chance for spells cast to be free
Mirrorcast Chance for spells cast to be copied
Ignore Chance Chance to Ignore Enemy Resist
Socket Adds a slot for socketing
Exp Gain Increases Exp Gain by (rank)%
Crushing Blow Chance to take 25% of enemy’s current health
Deadly Strike Chance to deal Crit DMG if Crit misses
Weaken Chance to reduce enemy resists by 50%
Chance to Blind Chance to Enslave enemies for 5-10 seconds
Chance to Knockback Chance to Knockback enemies on attack
Frozen Immune Cannot Be Frozen
Fear Immune Cannot Be Feared
Stun Immune Cannot Be Stunned
Blind Immune Cannot Be Blinded
Total HP Increases Total HP by (rank)%
Total Armor Increases Total Armor by (rank)%
Reduced CD Reduces all Cooldowns by (rank)%
Total MP Increases Total MP by (rank)%
Meteor Proc Chance to Cast Meteor on Attack
Orb Proc Chance to Cast Orb on Attack
Storm Proc Chance to Cast Storm on Attack
Twister Proc Chance to Cast Twister on Attack
Time Warp Proc Chance to Cast Time Warp on Attack
Earthshatter Proc Chance to Cast Earthshatter on Attack
Torrent Proc Chance to Cast Torrent on Attack
Throw Sword Proc Chance to cast Throw Sword on attack
Ascendent [Sets.1-Desc]
Permafrost [Sets.2-Desc]
Plagued [Sets.3-Desc]
Blood Magic [Sets.4-Desc]
Electrified [Sets.5-Desc]
Druidic [Sets.6-Desc]
Terrashaper [Sets.7-Desc]
Spell Sword [Sets.8-Desc]
Battle Mage [Sets.9-Desc]
Astral Summoner [Sets.10-Desc]
Aftermath [Sets.11-Desc]
Cosmic Power [Sets.12-Desc]
Faun’s Gifts [Sets.13-Desc]
Living Force [Sets.14-Desc]
Vampiric Touch [Sets.15-Desc]
Golden Veins [Sets.16-Desc]
Momentum [Sets.17-Desc]
Pathfinder [Sets.18-Desc]
Deadly [Sets.19-Desc]
Trickster [Sets.20-Desc]
Buccaneer [Sets.21-Desc]
Blast Increases rank of [Skills.1-Name] by (rank)
Comet Increases rank of [Skills.2-Name] by (rank)
Pierce Increases rank of [Skills.3-Name] by (rank)
Barrage Increases rank of [Skills.4-Name] by (rank)
Teleport Increases rank of [Skills.5-Name] by (rank)
Skulldra Increases rank of [Skills.6-Name] by (rank)
ManaShield Increases rank of [Skills.7-Name] by (rank)
Summon Increases rank of [Skills.8-Name] by (rank)
Twister Increases rank of [Skills.9-Name] by (rank)
Meteor Increases rank of [Skills.10-Name] by (rank)
Orb Increases rank of [Skills.11-Name] by (rank)
Storm Increases rank of [Skills.12-Name] by (rank)
Shatter Increases rank of [Skills.13-Name] by (rank)
Skulldraga Increases rank of [Skills.14-Name] by (rank)
TimeWarp Increases rank of [Skills.15-Name] by (rank)
Sacrifice Increases rank of [Skills.16-Name] by (rank)
Cleave Increases rank of [Skills.101-Name] by (rank)
Flurry Increases rank of [Skills.102-Name] by (rank)
Smash Increases rank of [Skills.103-Name] by (rank)
Charge Increases rank of [Skills.104-Name] by (rank)
Bash Increases rank of [Skills.105-Name] by (rank)
Sprint Increases rank of [Skills.106-Name] by (rank)
Toss Increases rank of [Skills.107-Name] by (rank)
Fear Increases rank of [Skills.108-Name] by (rank)
Whirlwind Increases rank of [Skills.109-Name] by (rank)
ThrowSword Increases rank of [Skills.110-Name] by (rank)
EarthShatter Increases rank of [Skills.111-Name] by (rank)
KnightsCharge Increases rank of [Skills.112-Name] by (rank)
GroundStomp Increases rank of [Skills.113-Name] by (rank)
Torrent Increases rank of [Skills.114-Name] by (rank)
Scalp Increases rank of [Skills.115-Name] by (rank)
Taunt Increases rank of [Skills.116-Name] by (rank)
ChargedArrow Increases rank of [Skills.201-Name] by (rank)
Boomerang Increases rank of [Skills.202-Name] by (rank)
QuickAttack Increases rank of [Skills.203-Name] by (rank)
Ricochet Increases rank of [Skills.204-Name] by (rank)
Vault Increases rank of [Skills.205-Name] by (rank)
LayTrap Increases rank of [Skills.206-Name] by (rank)
Swap Increases rank of [Skills.207-Name] by (rank)
CoatWeapon Increases rank of [Skills.208-Name] by (rank)
MultiShot Increases rank of [Skills.209-Name] by (rank)
WhirlingBlades Increases rank of [Skills.210-Name] by (rank)
BlinkStrike Increases rank of [Skills.211-Name] by (rank)
ScatterShot Increases rank of [Skills.212-Name] by (rank)
SmokeBomb Increases rank of [Skills.213-Name] by (rank)
Sentry Increases rank of [Skills.214-Name] by (rank)
MirrorImage Increases rank of [Skills.215-Name] by (rank)
Stealth Increases rank of [Skills.216-Name] by (rank)
Sorcery [Talents.1-Desc]
Plague [Talents.2-Desc]
Barrier [Talents.3-Desc]
Focus [Talents.4-Desc]
Hearty [Talents.5-Desc]
Prowess [Talents.6-Desc]
Wizardry [Talents.7-Desc]
Amplify [Talents.8-Desc]
Insight [Talents.9-Desc]
Backfire [Talents.10-Desc]
Boost [Talents.11-Desc]
Legion [Talents.12-Desc]
Magnify [Talents.13-Desc]
Toxicity [Talents.14-Desc]
Continuity [Talents.15-Desc]
Bewilder [Talents.16-Desc]
Diffusion [Talents.17-Desc]
Volatile [Talents.18-Desc]
Prismatic [Talents.19-Desc]
Fester [Talents.20-Desc]
Mastery [Talents.21-Desc]
Empower [Talents.22-Desc]
Reclaim [Talents.23-Desc]
Recall [Talents.24-Desc]
Hardened [Talents.25-Desc]
Blessed [Talents.26-Desc]
Crush [Talents.27-Desc]
Stonecold [Talents.28-Desc]
Sharpened [Talents.29-Desc]
Lacerate [Talents.30-Desc]
Might [Talents.31-Desc]
Cleanse [Talents.32-Desc]
Phalanx [Talents.33-Desc]
Icebound [Talents.34-Desc]
Brutality [Talents.35-Desc]
Fustigate [Talents.36-Desc]
Zealous [Talents.37-Desc]
Clarity [Talents.38-Desc]
Bulwark [Talents.39-Desc]
Icy Touch [Talents.40-Desc]
Assault [Talents.41-Desc]
Suffering [Talents.42-Desc]
Prayer [Talents.43-Desc]
Wrath [Talents.44-Desc]
Reflect [Talents.45-Desc]
Iceberg [Talents.46-Desc]
Bloodbath [Talents.47-Desc]
Frenzy [Talents.48-Desc]
Fletcher [Talents.49-Desc]
Deadfall [Talents.50-Desc]
Pistoleer [Talents.51-Desc]
Noxious [Talents.52-Desc]
Celerity [Talents.53-Desc]
Mutilate [Talents.54-Desc]
Stagger [Talents.55-Desc]
Mirage [Talents.56-Desc]
Rebound [Talents.57-Desc]
Bombardier [Talents.58-Desc]
Veil [Talents.59-Desc]
Relentless [Talents.60-Desc]
Ensaring [Talents.61-Desc]
Counter [Talents.62-Desc]
Propulsion [Talents.63-Desc]
Deception [Talents.64-Desc]
Blindside [Talents.65-Desc]
Remedy [Talents.66-Desc]
Deadeye [Talents.67-Desc]
Ambush [Talents.68-Desc]
Dextrous [Talents.69-Desc]
Illusion [Talents.70-Desc]
Razored [Talents.71-Desc]
Darkness [Talents.72-Desc]
All Elementalist Increased rank of all {0148} by 1
All Arch Mage Increased rank of all {0149} by 1
All Spiritmancer Increased rank of all {0150} by 1
All Champion Increased rank of all {0151} by 1
All Defender Increased rank of all {0152} by 1
All Berserker Increased rank of all {0153} by 1
All Ranger Increased rank of all {0154} by 1
All Buccanner Increased rank of all {0155} by 1
All Assassin Increased rank of all {0156} by 1
All Talents Increased rank of all talents by 1
Pack Size (rank)% increased Enemy pack size
Magic Enemies (rank)% More Magic Enemies
Rare Enemies (rank)% More Rare Enemies
Epic Enemies (rank)% More Epic Enemies Guarding Cartographer
Enemy Attack Spd (rank)% Increased Enemy Attack Speed
Enemy HP (rank)% Increased Enemy Health
Enemy DMG (rank)% Increased Enemy Damage
Enemy Speed (rank)% Increased Enemy Movement Speed
Bolt Speed (rank)% Increased Enemy Projectile Speed
Enemy Resist (rank)% Increased Enemy Resists
Enemy Affix (rank) Added Enemy Affixes
Enemy Leech Enemies leech back (rank)% of DMG dealt
Enemy Bolt (rank) Added Enemy Projectiles
Enemy Heal (rank)% Enemy HP healed every second
Enemy Immune (rank)% Chance that Enemies are Immune to their element
Potion Nerf (rank)% Reduced Effectiveness of Potions
Leech Nerf (rank)% Reduced Effectiveness of all Leech
Regen Nerf (rank)% Reduced Effectiveness of all Regen
Enemy DoT (rank)% Increased Enemy DMG over Time duration
TnT Props All props explode for (rank)% DMG
Skyfall Meteors fall from the sky hitting for (rank)% DMG

[size=150]Talents[/size]

[color=#0000FF]Sorcery (rank)% Elemental DoT effectivness
Plague (rank)% (poison) DMG
Barrier Mana Shield MP consumes (rank)% MP
Focus (rank)% Weapon DMG
Hearty (rank)% Minion HP
Prowess (rank)% Minion DMG
Wizardry (rank)% Element Critical chance
Amplify (rank)% DMG when stacking DoT effects
Insight (rank)% Dodge, (rank2)% MP Regen with each Dodge
Backfire (rank)% Mana Shield DMG
Boost (rank)% Minion Move and Attack Speed
Legion (rank)% Max Minions
Magnify (rank)% Area of Effect range
Toxicity On (poison) Attacks (rank)% Toxic chance
Continuity Time Warp also slows melee by (rank)%
Bewilder Projectiles have a (rank)% chance to Stun
Diffusion (rank)% DMG diverted to Minions
Volatile Minions explode upon death for (rank)% offhand DMG
Prismatic (rank)% chance to cast other elements
Fester (rank)% Damage over Time duration
Mastery Reduces Cooldowns by (rank)%
Empower (rank)% Power, (rank)% Max HP
Reclaim (rank)% chance to spawn Skull when an enemy dies
Recall (rank)% chance to spawn Spirit when an enemy dies[/color]
[color=#FF0000]Hardened (rank)% Armor per Health stat point
Blessed (rank)% All Spell Resist
Crush Increase Shield DMG by (rank)% Block
Stonecold (rank)% (ice) DMG
Sharpened Swords and Axes increase Crit DMG by (rank)%
Lacerate (rank)% Bleed DMG
Might (rank)% Elemental DMG
Cleanse DoT effects heal for (rank)% of DMG Dealt
Phalanx (rank)% Block at the cost of (rank2)% Dodge
Icebound (rank)% Frostbite DMG
Brutality (rank)% Bleed chance for all attacks
Fustigate (rank)% chance to Knockback enemies
Zealous When above 75% HP, (rank)% Move and (rank2)% DMG
Clarity Element affected enemies give (rank)% MP Regen
Bulwark Blocked attack give (rank)% Block for 15 seconds
Icy Touch (rank)% Freeze chance on (ice) attacks
Assault (rank)% chance to cast Toss on attack
Suffering Bleeding enemies have (rank)% chance to miss
Prayer Using offhand heals for (rank)% HP
Wrath Periodically damages nearby enemies for (rank)% DMG
Reflect Blocked Ranged Attacks Reflect for (rank)% DMG
Iceberg (rank)% chance to Freeze enemies when hit
Bloodbath Heal for (rank)% of Bleed DMG dealt
Frenzy (rank)% Move and Attack Speed when enemies bleed[/color]
[color=#008000]Fletcher Time to gain each charge for Charged Arrow reduced by (rank)%
Deadfall (rank)% Trap duration and (rank2)% Trap DMG
Pistoleer (rank)% increased chance of bullets ricocheting for 75% DMG
Noxious Smoke Bomb reduces enemy resists by (rank)%
Celerity (rank)% increased speed of Chakrams
Mutilate (rank)% chance to attack with both daggers at once
Stagger (rank)% chance for critical strikes to Stun enemies
Mirage (rank)% chance to cast an additional Mirror Image
Rebound (rank)% DMG of ricocheted bullets
Bombardier (rank)% chance to cast another bomb after using Bomb
Veil (rank)% Stealth duration
Relentless (rank)% Cooldown reduction from Quick Attack
Ensaring (rank)% chance for Traps to Stun
Counter Dodged attacks return (rank)% DMG to enemy
Propulsion (rank)% chance to knockback enemies with projectiles
Deception (rank)% chance for Mirror Image to taunt enemies on attack
Blindside (rank)% DMG on Chakram return
Remedy Smoke from Bomb heals (rank)% HP per second
Deadeye Increases Crit chance by (rank)% each second until Crit
Ambush (rank)% chance for projectiles to spawn traps on impact
Dextrous Increases Dodge by (rank)% each second until Dodge
Illusion Increased duration of Mirror Images by (rank)%
Razored (rank)% chance for attacks to cause bleeding
Darkness (rank)% more DMG to enemies who are blinded[/color]

[size=150]Sets[/size]

Ascendent Adds Prismatic (rank), Arcane DMG reduces other resists by (rank2)%
Permafrost (rank)% Ice DMG, (rank2) DMG taken converts to MP
Plagued AR = (rank)% HP. Increases {0144} DoT DMG for each Enemy poisoned by (rank2)%
Blood Magic Replaces all MP and MP effects with HP, (rank)% Total DMG
Electrified Reflect DMG is added to attacks, applied to area, and + by (rank)%
Druidic HP and MP Regen (rank)%. Adds (rank2)% Total Regen to Poison DoT DMG
Terrashaper (rank)% chance to cast EarthShatter on hit and attack
Spell Sword Main skills -> Comet and Meteor. DMG, Resists, MP% increased by (rank)% Dodge
Battle Mage Replaces main skills with Charge and Whirlwind. Adds (rank)% Armor
Astral Summoner Summoned skulls are transformed into Spirit Mages with (rank)% increased DMG
Aftermath Gives Meteor (rank)% Taunt proc, Shatter (rank)% Fear proc, (rank)% Reset CD chance
Cosmic Power (rank)% MP and MP Regen. Time Warp adds (rank2)% of max MP to bolt DMG
Faun’s Gifts Increases HP by (rank)% Luck on Gear, Heals 25% resisted DMG
Living Force All projectiles are pulled back to caster for (rank) DMG on return
Vampiric Touch Converts (rank)% Bleed DMG dealt to HP, +Total HP by Bleed %. Removes HP Regen
Golden Veins Increases HP and DMG by (rank)% Average Gold Find on gear
Momentum All DMG dealt increased by (rank) * Movement Speed %
Pathfinder Attacks not dodged have their DMG reduced by (rank)% of Dodge
Deadly Cooldowns reduced by (rank)% Deadly Strike
Trickster (rank)% Chance to cast a Mirror Image when using Offhand Special
Buccaneer Scatter Shot’s DMG increased by (rank)% of your Gold Find on gear

[size=150]Skills[/size]

[color=#4040FF]Blast Blasts enemies for 400% weapon DMG over 1 second
Comet Fires a bolt that explodes on hit and deals 100% DMG to all enemies in area
Pierce Fires a bolt that pierces through all enemies
Barrage Fires bolts quickly with a 50% chance to cast additional bolt
Teleport Fires off an 100% offhand DMG explosion and teleports Wizard forward
Skulldra Summons a Skull that acts as a turret, firing at nearby enemies
ManaShield Summons a shield that takes mana when hit, and reflects damage
Summon Summons a spirit that aids the Wizard. Passively Adds 25% Minion HP and DMG
Twister Summons a torrential twister that pulls enemies and deals 100% per hit
Meteor Summons a meteor from the sky that deals 250% weapon DMG on impact to all enemies hit
Orb Fires a piercing orb that travels through enemies hitting for 100% DMG per hit
Storm Summons a devestating storm that deals 1200% weapon DMG over 5 seconds
Shatter Teleports the Wizard forward and explodes on impact for 500% offhand DMG, shattering the earth below
Skulldraga Summons a giant skulldra that doesn’t blow up on impact, and shoots 3 150% DMG projectiles at once
TimeWarp Summons field that slows everything within, adds 100% offhand DMG to bolts
Sacrifice Sacrifices a summoned minion to restore 200% weapon DMG as health[/color]
[color=#FF0000]Cleave Cleaves all enemies in front of the warrior with a 30% chance to cause bleeding
Flurry Slashes enemies very quickly with a 50% extra attack chance
Smash Smashes the ground causing an shockwave that damages for 225% DMG
Charge Lunges forward, piercing all enemies along the way for 300% weapon DMG
Bash Stuns and pushes back enemies
Sprint Increase speed by 50% and leaves behind pools of elements
Toss Throws 3 hatchets with a 30% chance to cause bleeding on impact
Fear Plants a Totem in the ground that damages and fears all nearby enemies
Whirlwind Spins furiously for 3 seconds, striking everyone in range for 200% weapon DMG
ThrowSword Launches the Warrior’s sword forward, piercing through enemies for 150% DMG
EarthShatter Erupts the ground infront of the warrior causing 3 craters for 375% DMG
KnightsCharge The Warrior rushes forward, dealing up to 600% weapon DMG with 75% knockback
GroundStomp Stuns and pushes back enemies, and leaves a crater at the point of impact
Torrent The warrior blows his horn, creating a Torrent that deals 100% DMG each tick
Scalp Throws 7 hatchets forward with a 100% chance to cause bleeding on impact
Taunt Plants a Totem in the ground that damages and pulls all nearby enemies toward the Warrior[/color]
[color=#008000]ChargedArrow For each half second held, adds extra damage and explosion
Boomerang Throws a Chakram that magically trails back to the Rogue
QuickAttack A precision strike that decreases the Cooldown of the weapon’s Special
Ricochet Fires special bullets that ricochet up to 4 times losing 25% DMG per strike
Vault Leaps forward causing Blind to all enemies near
LayTrap Throws a trap in front of the Rogue that links to other traps, dealing DMG
Swap Swap places with nearest mirror image or enemy. Stuns and DMG +2x if with Mirror Image
CoatWeapon Coats weapons to cause next attack to Crit and Elemental Crit
MultiShot Fires a deadly barrage of arrows
WhirlingBlades Throws two Chakrams in a spiral pattern
BlinkStrike Teleports to targeted enemy, dealing 300% weapon DMG
ScatterShot Fires special bullets that ricochet up to 4 times losing 25% DMG per strike
SmokeBomb Vault backwards and leaves behind a cloud of smoke that DMGs and Blinds enemies
Sentry Throws out 3 traps at once
MirrorImage Summons a copy of the Rogue that copies mainhand abilities for 5 secs
Stealth Dodges all attacks for 3 seconds and removes all DoTs[/color][/quote]

How about the updated [color=#FF0000]CAPPED STATS[/color] ? :mrgreen:

You’ll have that in patch 1.8.1

Copy that! :smile:

Zenith MS:

Add X Chance for attanks to Pierce: How much is the damage increase? Does it work on melee, bow, chakram and gun attacks?
How does Multi Attack and Extra Attack work when combined?

Multi attack gives you 2 extra attacks… if you are using bow or guns you will fire atleast 3 instead bullets or arrows of 1… if you have two multi attacks you will fire 5… if you add extra attack chances there will be an instance that you will fire 6…

I do not think that is how it works. You can see in MrMaru’s videos that he never shoots more than 5 arrows.

youtube.com/watch?v=1eh6237ZxTY

Also as the devs says, not all weapons work the same with these affixes:

Since there’s no extra attacks generated from either, the % chance to generate extra attacks is added directly to the Chakram’s Damage Dealt.[/quote]

It does, not all the time but it does… try it… you’ll fire 5 regular plus one extra… try it in a slower attack speed andd you’ll see… coz i do it…

Thanks! Any idea what Attack Pierce do? There are no legendary items with it and I do not have enough MS to spare just to test it.

Thanks! Any idea what Attack Pierce do? There are no legendary items with it and I do not have enough MS to spare just to test it.[/quote]
It’s in the dictionary. Piercing let’s attacks travel through enemies and hit more targets.


I would like to thank the thinkers that think they thunk the thoughts they theorized.

When I checked the stats page, the socketed Zenith showed a “2%” out of a 60% cap. Is it a visual bug, or is it intended to be practically unusable?

When I checked the stats page, the socketed Zenith showed a “2%” out of a 60% cap. Is it a visual bug, or is it intended to be practically unusable?[/quote]

Piercing does not work at all atm. Will b fixed.