I’m checking in this forums for build examples, preferentially posted in 2018 because I have no clue if patch 2.1/2.5 builds are still half decent now.
I’ve seen mentioned a build is not about sets, it’s about affixes.
While this could make sense in general, nothing I see points to it, or I don’t understand.
So, what, I should check the affixes, pick one (say, weapon damage %? Noxious?) and try to have it on all my items?
Well obviously weapon damage will in general boost my damage, no need to think hard for that. That doesn’t tell me much about what I need to look out for right?
Noxious on the other hand seems like … nonsense? To build something around.
This is one of the builds I see, and I don’t have a damn clue how it works!
First of, how does he wear 6 different set affixes and has a bonus for each as if he was wearing 5 for each? That would require 30 items! When I wear two distinct items with two distinct set affixes I get (1) for each, not (2).
edit: Nevermind, I missed the +2 to all sets bonuses. I understand why he chose those sets, as he explains in the post, but I still don’t understand builds in general. I don’t believe all builds are around “choose 6 sets! +4 them all!” and “Make everything Ice!!!” (more about
On an unrelated topic, about that build’s items: What are purple items?
So, right off the bat, it looks like the build is just about throwing all kinds of stuff in and hoping something will kill. You know, this mob happens to be weak to ice and i got some permafrost here, the other seems to be weak to equality so it’s killed by a passive.
The only thing I can properly understand there is: Everything is ice based and adds ice damage. But not much else makes sense.
Actually, NOT EVEN everything being ice based makes total sense. In that particular case it does, but if I have my amulet that contributes in no way or very limited way to damage (+2000 ice damage, when my total damage has 6/7 digits), then yeah sure it’s 2000 extra damage… maybe 20000 with multipliers. Still worthless.
So the only conclusion I have is: as long as I can get my hands on the very best items that multiply my damge by 2-4 like those, then just pick an element (Any element, take it out of the hat and “It’s… LIGHT ELEMENT!!!”, then enchant every single one of those items with light, and I’m done.
If, in the other hand, I can’t get my hands on those items, I may as well enchant everything with LIGHT and my character will suck.
What am I missing :? Should I actually go try to farm 6 items with Noxious to prove me wrong?
I mean, sure I could do that but for the time it would take me and considering the limited inventory space, I will probably end up throwing away items I don’t even realise are good because “You know what? IT DOESN’T HAVE NOXIOUS!!!”