My Triple Cast Ninja build

I’m new here, only allowed to upload 1 picture, and dont know if such build has ever been posted.
This build is for hiking higher floor like 3k+,with no luck/drop affixes inside.

The idea is: when you press still the primary skill button(basically u just need to PRESS STILL attack, guide the direction, and click stealth from time to time),you got chance to trigger blinkstrike,then you could also trigger clearcast/specialist/mirrorcast. Sometimes you could see that blinkstrike is triggered for 3 times.You would also teleport really fast with this build.In the test,for somehow,blinkstrike proc is less triggered than ninja,so i abandoned that. By the way,this build is relatively cheap, with some certain affixes so you dont need to roll many times.

  • On higher floors,we need more hits to trigger Crushing Blow.And crushing blow is barely boosted by other affixes/sets…Here i choose Electrocution(must have electro hits to stack debuff–> element set) Crushing Flames(must triggered with pyro elemtCrit) to boost CB dmg.Not sure if ruptured/exposed works. To get more hits, i got double strike/Draught/orb proc.And clearcast/specialist/mirrorcast to instantly cooldown skills.However during test, CD is not really 0, the skill button shadow still rolls. In fact these 3 affixes fit better when you have more procs. If theres a set similar to ninja to trigger orb i would choose it cuz orb constantly hits the most(10 hits /sec, torrent also considerable <=4*3 /sec).

  • Support affixes: desperation and MPregen. lv40 stealth and -75CD to guarantee that your stealth is constant.
    There are some waste space like hyper armor(100+hyper armor dont really keep me immortal dont know why), pet’s MPregen/bleed chance.Do move a epic stealth affix to pet if you like. All natures are haste. With a bleed chance on pet,none of talents is important.


I got a clear chart for you, you could see doubleStrike/shockEffect/3Cast… are not “rollable”. They are from certain equipements,i noted their names here.I basically make combinaisons with excel, its really convenient,so i wouldnt need to cost crystals in game to test ideas.
There are some optional affixes here. And the bone/base affixes for you(rogue),with only these you can already hike 3k+ floors(Edit: 50+dodge). For other classes, i dont have good ideas. Like warrior with 75dodge & 95block & Sanctuary could still fall before mythic enemy. Maybe you could still have stealth as special skill in costing 2 more epic stealth affixes.

  • got another build idea about orb,TESTING, maybe post it later.

Any suggestions or questions? Let me know.

got another idea, warrior 6epiphany,80block+bulwark+ (pyroMHcharge+iceOHtaunt+CF5+frozen). Seems to gather monsters and kill boss instantly & immortal.

1 Like

which attack is putting Shock DoT on your enemies? Counter Talent doesn’t work without Legend Reflect Damage Affix. on top of that, I believe that Reflect Damage does Arcane damage (last time I tested it was over 2 years ago).

if you replace Bleed Chance with +10 Stealth on your Pet, and replace Stealth with +100% Weapon Damage on your Apollyon Dagger, your damage will go up for all your MH Skills and Proc Skills.

Warrior 100% Block Builds are good on defense.

the rest of the build looks good.

@Communpierre welcome to DQ Forums!

2 Likes

Well Element set will do the shock stack(like i mentioned above). Talents really matter little, maybe we could replace it by deception. In my conception, dmg is mainly from CB hit amount. If i add MH dmg, CB dmg would be affected? Well the white/purple dmg(normal dmg) number may go up from 100k to 400k, but how much time would it take between this 300k? Seems short.

2 Likes

lol, after reading your post twice, I still missed the Elements Set! :blush:

only Crushing Flames affects the damage of Crushing Blow. the +100% Damage will increase the damage of any Skill/Proc that causes MH Damage.

if you have 100 points in Power and +25% Item Quality on a level 100 Dagger with +100% WD, your Weapon Damage is 28,500. I guess you have Quick Attack & Blinkstrike 20?

Quick Attack: 28.5k x 2 (20 Skill Points) x 1.875 (7 Shock Effects) x 1.5 (Ruptured and Bleeding enemies) x 4.5 (Electrification when enemy HP at 25% or lower) x Attack Speed (for damage per second).

Blinkstrike: (28.5k x 5 (Blinkstrike does 500% MH dmg)) x 2 (20 Skill Points) x 1.875 x 1.5 x 4.5 x Cool Down (for damage per second).

Orb: 28.5k x 2 (Orb does 200% MH dmg) x 1.875 x 1.5 x 4.5 x 10 (Orb has 10 Attacks per Second). 25% to Proc when CD is finished.

Bleed: does 100% of the attacks damage that caused Bleed every second for 10 seconds. Bleed has the same chance as all other attacks to cause Crushing Blow.

Critical Hit: all of your attacks, including Bleed (but not Crushing Blow) have a 10% chance to do x 1.5 Critical Damage.

Quick Attack & Blinkstrike get x 1.3 from Mutilate Talent.

when Crushing Blow/Flames gets your enemies Health down to 25%, all attacks get x 1.375 from Relentless Talent. that 1.375 goes up as your enemies Health gets lower. of course, the multiplier is lower when the enemies Health is higher.

Crushing Blow: gives a chance to do 25% of your enemies current Health in damage. CB is not affected by any other damage modifier except for Crushing Flames. I don’t believe that CB can cause Bleed (at least not that I have heard of or read on the Forums).

I read in an old post, a Developer said that Crushing Blow is a different type of damage attack that directly reduces enemy health but is not affected by other damage modifiers. just think, a Critical Hit with +350 Critical Damage, on a Crushing Blow when you first hit an enemy could kill it with one hit (except for higher Tier monsters). with Crushing Flames, only Legend & Mythic Monsters couldn’t be one hit dead, not sure of the Epic monsters. ahh, I found the post.

there are a lot of posts and threads about Crushing Blow if you want more information about it.

1 Like

Well, in that case, i would replace electrocution/shock effect max by other procs like torrent to increase hit amount(also angelic). Then WOW i would be even gladder, cuz i always felt a pity that cant add more procs.

Like you said, by adding a WD affix, my base dmg goes up from maybe 100k to 200k~400k. You earned that time between 300k, worth it? I dont think so, on high floors, enemy’s health may be 10^N Billions. We are costing time to reduce N digits. 10^N=4. So “add a WD affix” is just saying “(cost an affix to reduce 0.6 digit)”, helps little.
As the dictionary says, CB dmg=0.25^enemy rarity lv. Then with CF6 for mythic enemy would be …9765625,about 1/10k per hit.

I wrote a little programme.
Basic stats: mythic enemy HP=10^30. my base dmg=100k. CF6. It takes 51824 hits to kill.
when base dmg=400k, hits=50405. when CF7, hits=46170. So WD affix really helps little,
CF6->CF7 is like boosted by 12.224%.

Quickattack hits 4/s as base. With 75 aps, how would it show on the offense panel 5.8 hits/s? And how do multiAtk/extraAtk work?
With a mirror img proc, our images’ hit frequency is affected by aps?
What if i add blinkstrike proc? Will it have another CD differed from ninja’s CD?
angelic&hunger 's aps are over cap?

1 Like

By the way, instead of taunt and explode, i prefer triple blinkstrike, its triggered uncertainly and is super cool :smiling_face_with_three_hearts:!

1 Like

with Crushing Flames, Crushing Blow still has problems with Epic+ monsters.

with +100% WD, when enemy HP is at 25% & Bleeding, Blinkstrike is doing about 9.6 million dmg a hit. without WD%, you’re doing about 4.8 million.

with +100% WD, Orb is doing about 9.9 million dmg a second. without WD%, about 4.95 million.

I’m not talking about a little 300k difference, more about a 4.5 million difference.

maybe put in Demonic instead of Electrocution, and then the other Procs. with a Master Myth Stone, you Proc more often, so more attacks with less damage, hopefully your DPS goes up instead of down.

normal, magic, & rare monsters will die fast, but WD% will come in handy against Epic+ monsters. there is a thread where some player mentions that around floor 13k (don’t remember if that’s correct, but around the teen thousands floors), the monsters have INFB HP, so you only need CB to instant kill everything, since 25% of INFB is still INFB. he even had a video showing the gears he used.

Quick Attack APS: looks like this. 4 x 1.75 x 1.25 x 1.5 = 13.125. that’s Attack Speed, Angelic Set, and Draught Mythic (for 5 seconds when you put the Potion button)

Multi Attack & Extra Attack Chance:

MA: each one does 50% of Quick Attacks dmg. MA +4 is 4 extra attacks, each doing 50% damage. for some skills, you get the extra attacks, for others, it’s just extra damage. either way, you are doing extra damage. this only works on MH Primary Skills. if you use Discordance Mythic, MA would apply to your Special Skill instead.

EA: each EA does 100% of Quick Attacks dmg, but has a 50% chance to ‘fire’. EA +4 gives 50% for one EA, 25% for 2 EA, 12.5% for 3 EA, 6.25% for 4 EA.

Mirror Image: as far as I know, the MI attacks just as fast as your Character does. MI Proc does MH damage, but the attacks don’t get the Skill Point boost of the weapon/skill being used. now, if you put points into MI, then the MI will do more damage.

Blinkstrike Proc: it will have the same cool down as your Blinkstrike skill. the cool down for blinkstrike from Ninja Set is seperate.

Angelic Set: it affects the APS directly, so it has nothing to do with Attack Speed affix cap. Drought Mythic is the same way.

Hunger Set: from the posts I’ve read, it does go over Attack Speed Cap. I’ve tested it with Boomerang, but I need to test it with something else to get a better feel for how it works and if it actually does go over Cap (for my own peace of mind).

1 Like

Really thanks for responding :smiling_face_with_three_hearts:
Well, now i replace my base dmg 100k by 4.95M, the programme says it needs 47830 hits to kill(51824 hits for 100k as mentioned).
Then for 9.9M, it needs 47120 hits, which means about 1.5% boosted. 2=10^0.3
See? I’m saying that dps is double(no matter how high your former dps is), but that just means you only earned about 0.3 digit time, boosted by 1.5%(if boss’s HP goes up, that 1.5% boost keeps going down).
Before the final 0.3 digit, you would cost N digit time to approach boss’s death line(suppose 10^N billion HP).
I’m basically talking with CB, dps matters no more for high floors’ bosses. What we are chasing should be more hits or frozen Bomb.

1 Like

damage versus more hits, or even having a mix of both. there are builds with 100s of billions to 100s of trillions or higher with high DPS from all kinds of attacks.

your build uses CB/CF to get enemy HP to 25% as fast as possible, but has low damage/DPS for the last 25%, especially as you go to higher floors. your damage should be 100’s of millions to 10’s of billions considering the floor you’re at. either normal damage or through crit damage. or boosted damage from elemental effects.

Legend Clearcast is % chance to reduce your Skills CD by 100% and cast your Skill for free. it has a 0.5 second cool down. Clarity Myth Stone (Clearcast) only gives you a % chance to cast your Skill for free. I did some tests, and if you have one Legend Clearcast and one or two Clarity, they all work together with the Legend benefit of 100% cool down & free spell casting. Legend Clearcast can’t be rolled with Ruby, you have to find an Item with it as Loot or buy it with Dust from the LegendEx.

Edit: Clearcast doesn’t affect the cool down of Procs, but I believe Deadly Arts Set does.

Specialist & Mirrircast don’t have cool downs. they are just a % chance to cast your spell again for free with a one second delay.

Draught affects Attacks Per Second, but not Cool Down or Attack Frequency.

most players go with +200% Legend WD% on their most damage done weapon, one or two +100% Legend ED%, and go from there.

on your build, even if you put a few extra Proc Skills on it for more DPS, they are still doing low damage. the WD% means that all those Procs you mentioned are doing a lot more damage, which means lots more DPS.

ok, after reading first post again, you are around floor 3k and climbing. I am in the high 1800s, and need to upgrade my Climbing Build a little. right now I’m using CF on MH & Ice on OH with Demonic & Frostbiting for the final kill. I’ve been using this Build since floor 800ish (knowing that I messed up some Items making it) and am planning on fixing my Crafting mistakes for the climb to floor 3k. then it’s time for a whole new build.