Weaken lowers a monsters resistance to your attacks. Weaken +30% has a 30% chance to lower a monsters resistance by 30%. the maximum Weaken is +200%. it takes up more space, but over 100% you start doing extra damage to monsters
Effective changes your Element to the monsters weakness during the damage phase of battle. so if you were battling a monster with resistance to Cold, and you were using Shock Element, when checking how much damage you do to the monster, it makes the monster feel like it got hit by Fire, which is the opposite of Cold. this gives +25% damage.
you can use Weaken and Effective together, but it takes up a lot of space. so you have to really think about your build when crafting.
Ignore Resist means what is says. your attacks ignore the monsters resists. but that means you can’t use Weaken or Effective, because those rely on monsters having resists.
Multi Attack and Extra Attack Chance (MA and EAC). Multi attack gives from +1 to +4 extra attacks for your Main Hand Primary Skill. Comet on Staff is a Primary Skill that is affected by MA. Teleport is the Primary on Offhand, but MA does not affect it. these extra attacks do 50% damage each. Extra Attack Chance has a 50% chance to give from +1 to +4 attacks. the first attack has a 50% chance, the second has a 50% chance only if you had the first chance. so to get all 4 EAC is 50%, 25%, 12.5%, 6.25%. these also do 50% damage each and only affect the Primary Skill on the Main Hand. if you use Discordance, it flips your Primary and Special Skills so your Special Skill is considered the Primary, and your Primary is considered your Special Skill.
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