Patch 3.0 - Patch Notes


Patch Notes

  • Features
    • Shadows and Shadow Settings - Shadows have been added to the game. To set the quality of the shadows or turn them off, check Options.
    • Legendex Crafting
      • Can craft any Legend you have already found aside from Pets and Trophies
    • Eternal Crafting and Unlock
      • Can craft any Eternal Legend once unlocked
    • New Sets
      • Sadism - Summoned Minions take 5% HP of DMG every second. Summon DMG is increased by (rank)% of missing HP
      • Crushing Flames - Increases the final DMG of Crushing Blow by (rank)% if the enemy is Immolated. Immolation DMG increased by (rank2)%
      • Electrocution - Each Shock Effect Stack an enemy has increases the DMG they are dealt by (rank)% while below 25% HP
    • New Affixes
      • Double Strike - Chance for enemies to take DMG twice on hit
      • Double Mitigate - Chance to mitigate DMG dealt twice when hit
      • Execute DMG - Increases DMG by (rank)% when enemy is below 25% HP
      • Hyper Armor - Reduces DMG taken by (rank)% while attacking
      • Ally Healing - Gives an additional (rank)% of your Base HP in Ally Healing when you hit an enemy
      • Immolation DMG - Increases the DMG dealt by Immolation
      • Shock Effect Max - Increases the max amount of Shock Effect Stacks on enemies by (rank)
    • Pet Crafting - Can now apply Diamond through Flourite and Topaz to any pet for 5 crystals of that type
    • Gold Purchases - All Gold purchases give dramatically more Gold
    • New Feats
      • Slay Enslavers - Kill Epic ( orange ) Enslavers above map floor 400
      • Slay Legend Enslavers - Kill Legend ( red ) Enslavers above map floor 400
      • Slay Mythic Enslavers - Kill Mythic ( purple ) Enslavers above map floor 400
    • Season 4 - Ranking Reset, Earn Season 1 Vanity
    • Proc Changes - All Procs now have an Internal CD that matches the skill's cooldown.
    • Stats
      • Reducing the amount of stat points gained per level from 3 to 1
      • Tripling the amount given by each stat
      • Updating Stats screen to show DMG min-max properly
      • Increasing speed of spending Stat points
      • Free stat respec for all characters
      • Class bonuses are increased by 3x per point
  • Design
    • Sets
      • Iceburn changed to - Damages nearby enemies {0146} (rank)% MH every 2s while Mana Shield is active.
      • Overload deals shock damage
      • Reactor's effect range is now dependent on Reactor's rank. Now adds AoE Range to Reactor Range
      • Arcanist changed to: - Weakened also applies Arcane Debuff. Increases {0032} ED% by (rank)% for each enemy with the Arcane Debuff.
      • Dropping Cerebral Vortex's Spell Duration from 2 seconds to 1 second
      • Hunger/Masochism Checks now happen before Alchemy Checks
      • Permafrost increased from 10 to 15% per rank
      • Scoundrel changed to - Increases Balance by (rank)% and Dodge by (rank2)%. Changes MH Skills to Quick Attack and BlinkStrike.
    • Affixes
      • Raising Caps for CC Resists from 100 to 200
      • Changing "Slow Projectile" affix to "Slow Orb", only affects Orb Spells
      • Summon HP affix changed to: Offering - Minion's Heal (rank)% of your missing HP on death
      • Desc update for Weaken
      • Weapon % Affix values increased by 100%
      • Resource Cost values increased from 2.5-10 to 5-25
      • Strength, Dexterity, Intelligence, and Fortune affixes increased Max from 5 to 10
      • Strength/Intelligence min range changed to from 1 to 0.01
      • Clearcast affix value range increased from 2.5-12.5 to 5-25
      • MP Absorb affix values changed from 2.5-10 to 2-20
      • Balance affix max value increased from 25 to 50
      • HP/MP Total affixes changed to 7500 (from 10000/5000)
      • AoE range affix range changed from 0.25-1.25 to 0.2-2
    • Talents
      • Infusion changed from 5 to 10 resist per rank
      • Cosmic changed from 10 to 25 resist per rank
      • Sacrifice increased from 2.5 to 10% DMG per rank
      • Fester changed to - (rank)% Element DoT duration and Speed for 4 seconds on Hit
    • Skills
      • Lowering Storm's CD from 8 seconds to 7
      • Changing Storm's Hero Skill cost reduce stat to +Elemental Crit
      • Increasing Storm's CD reduce from Hero Skill from -1% per rank to -1.5%
      • Storm now covers entire Spell Effect range
      • Orb is no longer considered a projectile
    • Mythics
      • Blood Magic changed to - Converts Resource system to HP. Replaces all MP, MP Regen, and MP Leech with HP equivalents. Doubles Spell cost. Increases DMG by 200% of missing HP
      • Fury changed to - Converts Resource system to Fury. Makes Primary skills recover 25% Fury and Specials cost 40% Fury. Lose 5% Fury every second. Increases Specials' DMG by Fury %  ( more to change later )
      • Alchemy changed to - Reduces the highest of HP/MP when losing them and increases the lowest of either when recovering. Increases DMG by 50% of your lowest current HP/MP %
      • Draught's duration increased from 3 to 5 seconds
      • Fleeting now gives 100% MP regen (up from 25%) while moving and no longer has a penalty
      • Sanctuary now only gives 1 second of immunity, down from 2
      • Recover now increases all healing by 100% of missing HP after not taking damage for 2 seconds
      • Redirect now properly applies in PvP and now increases Reflect Damage from dodge/block by 100%
      • Equivalence increased from 60% to 65%
      • Dauntless increased from 1% to 5%
      • Sureshot now triggers Deadly Strike instead of Critical Strike
  • Bug Fixes
    • Fix for Defense and Withstanding negatively affecting user
    • Fix for having Skull Shield active giving shield wall endless duration while Skull Shield was up
    • Fix for Equality Set not also giving Offhand Damage increase
    • Fixed range on Orb's Reactor.
    • Fix for Discordance working unintentionally on procs
    • Complete Legendex is now saved properly on the server
    • Fixing Cyclone Taunt
    • Fix for collection notification from feat rewarded Pets
    • Skipping non player skills in Offensive Stats
    • Added check for bogus hero skill points
    • Time Warp now properly slows Enemy Projectiles
    • Fix for desperation restoring wrong amount of MP
    • Fix for minor controller issues
    • Fix for downloads not having a limit.
    • Fix for Arcane weapons showing wrong information on the skill screen
    • Fix for IAP tracking and Ad enabling, causing ads to improperly turn off without purchase

DQ is alive again 3.0
Amount of %proc needed for Blinkstrike to be spammable
1 stats every lvl up instead of 3?
Updated Wiki
Stats distribuition for PvP
Updated Wiki
The Question Thread
HELP! Immortal build regen/dmg reduc
Bloodmagic + Masochism?
Stat bug/reactor bug
PVP Caps

Brutal. Thank you for all of your hard work, guys!


Is the update in iOS coming up this day?


it has been released for android apple and amazon.

Each take a few hours before the patch can be downloaded, but yes, it should be available today.


Update is live for Android


This is the real steel :sunglasses:


LOHKO would rock this shit again


Luck stat cap decreased?


Nope. Why would it be decreased?


Coz before i have 1007 luck then now its 900+ around like that… though i still have luck boost left


Luck remains untouched :smile:


This patch is a joke which reminds me the ancient time v1.7 :joy:


Good to know


I know bruh. That Bloodmagic now is OP af than the old BM in v1.7 which only grants 82.5% damage increase at rank (5) Lol gotta use this Resource again!


Something happened every time i use my last skill this appears… I think its because of trickster


Before without the jester pet it’s normal


quality visual bug :ok_hand:


That is only one :wink:


I also noticed that there’s a prob in the shadow thing like that… even if its disabled there’s shadow
It happend when i open some other app while its on game

In the first pic I didn’t adjust the shadow quality
Its disable but there’s still shadow


You’re going to have to be more specific about the app that causes this