the tough thing about RNG is sometimes you don’t get the affix you want until you spend lots of Crystals. I think the most Obsidian I spent for one affix was 5-6. yes, I cried a lot at the lost Obsidian’s, but I save a few items that have an affix that I might use in some other Build. at the least, I can convert them to a Crystal or a bunch of Dust.
Attack Speed for Teleport isn’t needed unless your Cool Down is faster than the Orb OH APS… checking my DQ App…
checking my DQ App…
checking my DQ App…
it looks like Orb has APS 2 and Teleport has a 1 second Cool Down. +60% CD is Teleport every 0.4 seconds, but the APS is an attack every 0.5 seconds. if the +15% Attack Speed increases APS to at least 2.2, then you can get 5 Teleports every 2 seconds instead of 4. at least this is my understanding of how Attack Speed & Cool Down work together for Spells with fast CD’s.
here is an in depth look at how CD & Attack Speed work together when needed.