Scooty Gift: Immortal Build Reveal

2v2 pvp mythic division 1 number 18 @Golem arrrgh so close. Sanctuary is good with high regen that the cool down is not an issue. My builds are virtually complete. Just checking out nature’s etc. Trying to find the final piece of the jigsaw :open_mouth:

good job @dickwad. I haven’t done much with PVP, since I now have 3 Characters to make PVP Builds for, and my Farm Build need a serious overhaul to get the items I need. lately, I have been thinking of farming floor 500 for Myth Stones, but my Farm Builds are kind of not good at the moment, and I don’t want to waste Crystals yet.

Id choose at least one eternalized set affix. Eternal drops are cheapest way to get chrystals. After that just block dodge and destruction. If you’ve unlocked most of codex then convert items into dust or gems. Whichever is cost effective. You have all the perks anyway.

hmm, didn’t really think of that. Eternalized Set seemed the weakest of the 3 Sets, but with the Gold I made with a Main and Hireling, that would/should be able to keep up with all the extra Eternals that would drop. I’m focused on using Crystaline for getting more Crystals to drop, but I really messed up doing a test Reflect Damage Farm Build. it works pretty good, at level 110, but floors 300+ start to be a problem. I did a lot of tweaking to make it stronger that actually ended up making it weaker :hear_no_evil: :see_no_evil: :speak_no_evil:. I am still crying because of this mistake. :cry: but I learned a lot about RD.

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Eternalized set affix. Luck affixes. Some gold drop for the cash. Ephany to raise all caps on everything. Everything else damage to enemies. Satrys another good affix. Wrap and immortal build around it maybe

I think my problem is that I want an all purpose Farm Build. Nadroji (6), Crystaline (5) or Mythical (5) or Eternalized (5) (depending on what I want to focus on), and 4 other Sets if you include the Pet. the Nadroji Bonus, Luck & Gold Find total at +850%, trying to find space for +200% Item Drop. I recently read somewhere that using both Nadroji Bonus ~might~ increase the chances of Enslavers appearing. thank you @Mr_Scooty for the research.

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@Golem lol I just realised my rogue only has 10 % critical chance. I think death should be my talent focus :fearful:

Does no critical damage so forget that

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:smile: 6 Death Natures will only give you a total of +15% Crit chance. I usually only use 2 to get my Crit chance to 60%. but without Crit Damage, that would be a waste of space.

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I remember when I first started playing DQ and figured out the purple numbers were crits, and then I discovered crit damage and deadly strike! those purple numbers got really big! ahh! the easy days of being a Noob. :thinking: then there was when I put Brutal Mythic on my chest item for the first time. so much crit damage!

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What I love about pvp is that when you have crafted your characters then you have the challenge of learning how to play your creation to an advantage. It becomes a chess match

Cool, although… i have my own methods, damage reduction isnt my thing :wink:




Oh and i can deal it back just as well :wink:

Let me know what you guys think my my AI though :grin:

Sooo i stalled a few games…

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@Teacup nice DMG though

Stalling is a very useful strategy @TeaCup :slight_smile:

Oh dear I need to level these eternal critters! I forgot I had them :fearful:

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how do u get eter pet lvl1?

He farmed floor 2 before the devs changed the feat to require floor 400+

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oh i see .thanks

Okay. So basically this is just a method of measuring the size of one another’s phallus. Considering anything made to defeat this monstrosity of a build will inevitably fail against the majority that couldn’t beat it. It all just seems a little ironic and moronic. Clearly the objective wasn’t to proclaim oneself as the best but more so who’d be willing to go out of their way to construct a nearly undefeatable character only to sabotage the others that are willing to play it as evenly and fairly as possible for the sheer excitement of how close some wins and loses can be. What I’d only hope to imgine Dev aimed for when inspired to launch the game.

But hey, this is just an opinion that I’d expect more than none to reject because the, uh… Pride of immortals hang in the balance. Of which anyone with the slightest bit of care could manage to formulate the watered down step by leap, to aimless fall explanation on how to beat something that takes more time accumulating the resources to make than what it’s actually worth.

All in all this just adds an unnecessary reason to not bother participating in the Arena if a person has just found themselves enjoying it. At least dumpster hackers make it painstakingly obvious they’re idiots with nothing to hide.

This however… Is just… Ugh. Not even a word is derogatory enough to describe one’s compulsive urge to win something imaginary.

At least Scooterboy attempted to redeem the fiasco. A couple of credits to rub together for what it’s worth. In the end this immortal crap could take a break. As is boycott the very thing diminishing the value and integrity of the game. Tester, developer or even director. Titles mean as much as the product being sold - and if this is something that’s been mentioned for over a year then perhaps DQ’s creative team need to think of an expansion where all of the above for the past year is the objective.

PS. If this offends anyone…

I forgive you. Furreals.

And just to clarify, the immortal thing phases me the least. I supposed I’m making it my obligation to figuratively voice what everyone else can’t seem to do because of flared tempers and insistent phallus measuring. Just figured I’d rub my pence worth seeing as most concerning this topic have their grandma’s bloomers in a figure of eight knot.

So… Uhm. Enjoy yo’ . I’m gonna go kill some monster like things now. And maybe béech at the immortal I’ll eventually face - to my phone as opposed to those getting a kick out of others failing ams failing again. But not forgetting to make it this homesome forum’s problem. xD

See ya’ freaks, geeks and ladies that fit the criteria. =P

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@CupidStunts I had a hard time deciding, but eventually I liked your post. you were all over the place with praise and disdain, but I kind of respect the fact you posted your thoughts concerning the subject of this thread.

the original players who created the Immortal Builds were just wondering what could be done to make an awesome PVP Build for the Arena. when you read the posts, you see that they spent a lot of time and resources doing the research and testing. the biggest benefit for the Arena was it forced players to really do their own hard work to do well in the Arena, hopefully getting past the Immortal Guardians to get First Place in Eternal League. making these builds made getting first place harder, therefore more desirable, for everyone else. sure, there are going to be those players who want to be the Big Dog in the Arena who annoy everyone with how good their build is and how the loser players builds suck. but there are good players who move up and past these players, showing the rest of us what the possibilities are.

DQ Campaign is all about how each player can push past their own limits to see how far they can go: Farming, Climbing, or Ascending. there are Leader Boards for this part of DQ for those who are interested.

DQ Arena is all about players fighting other players characters for First Place in the Arena. yes, this is all about bragging rights, being number one, the Joy of winning difficult battles, the despair of humiliating defeat, the determined comeback from Normal League to Eternal League again.

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